World Systems Tech Director (Hybrid)

BLIZZARD ENTERTAINMENT, INC.

Irvine (CA)

Hybrid

USD 159,000 - 293,000

Full time

11 days ago
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Benefits offered by this job

Medical, dental, vision
401(k) with company match
Paid holidays and vacation

Job summary

Blizzard Entertainment in Irvine, CA is seeking an experienced Associate Technical Director, World Systems to build robust toolsets and flexible game systems for a large, content-rich world. Hybrid work week with on-site and remote days.

You will lead a cross-disciplinary World Systems team, guiding architecture, hiring and mentoring engineers, and ensuring technical quality, stability, and performance of World Systems.

Qualifications

  • 10+ years in game engineering with at least 3 years in leadership.
  • Proven leadership and project management across cross-functional teams.
  • Experience shipping large game systems for AAA titles.
  • Proactive focus on quality, continuous improvement and pragmatic plans.
  • C++ programming, debugging, profiling and optimization.
  • Gameplay architecture and real-time systems expertise.
  • Navigate priorities under uncertainty and changing requirements.
  • Clear communication and constructive feedback across teams.
  • Performance analysis and optimization workflows.

Responsibilities

  • Collaborate with discipline directors to set World Systems vision and roadmap.
  • Support cross-functional gameplay teams to realize their vision for a rich world.
  • Prioritize and direct a cross-disciplinary World Systems team daily.
  • Drive architecture and toolsets to boost productivity and quality.
  • Ensure engineering and content teams align on technical approaches.
  • Hire and grow engineers and engineering leaders, fostering collaboration.
  • Ensure technical quality, stability and performance of World Systems.
  • Partner with leads to improve team culture and technical alignment.

Skills

C++ programming
Leadership
Gameplay architecture
Real-time systems
Collaborative communication
Performance optimization
Mentoring engineers
Cross-functional collaboration

Tools

Unreal Engine

Job description

Blizzard Entertainment in Irvine, CA is seeking an experienced Associate Technical Director, World Systems to build robust toolsets and flexible game systems for a large, content-rich world. Hybrid work week with on-site and remote days.

You will lead a cross-disciplinary World Systems team, guiding architecture, hiring and mentoring engineers, and ensuring technical quality, stability, and performance of World Systems.

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