Senior Pipeline TD: World Building Tools & Automation

Blizzard Entertainment

Irvine (CA)

On-site

USD 55,000 - 101,000

Full time

14 days+
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Benefits offered by this job

Medical benefits
401(k) with match
Paid holidays
Relocation assistance

Job summary

Blizzard Entertainment is seeking a Senior Technical Artist I, Pipeline in Irvine to build and maintain scalable tools for world-building and environment art. You will work with artists, tech artists, and engineers to improve content creation, automate workflows, and ensure high-quality environments in-engine.

As an experienced technologist, you will design and maintain import/export/publishing workflows, develop editor utilities, and push pipeline standards across projects.

Qualifications

  • 8+ years in technical art, pipeline engineering or similar in game dev.
  • Shipped at least one major title in a relevant technical-art role.
  • Supported large-scale environment art content pipelines on shipped titles.

Responsibilities

  • Build and support tools and workflows for world building and environment art production.
  • Partner with environment artists and world builders to identify pipeline gaps and improve day-to-day efficiency.
  • Develop and maintain import, export, validation, and publishing workflows for environment content.
  • Support large-scale environment creation, including terrain, vegetation, modular kits, materials, and world assembly.
  • Create automation that improves asset quality, naming consistency, data integrity, and performance compliance.
  • Troubleshoot content and pipeline issues related to performance, memory, rendering, and build stability.
  • Enable procedural and semi-procedural workflows using tools such as Houdini, Blueprint, PCG, or similar systems.
  • Collaborate with technical art and engineering partners to define sustainable pipeline standards and best practices.
  • Document workflows and provide hands-on support to help artists work effectively and independently.

Skills

Python scripting
Tool development
Unreal Engine
Maya and Houdini
Environment art pipelines

Tools

Perforce
Jenkins
Substance 3D Designer
Gaea

Job description

Blizzard Entertainment is seeking a Senior Technical Artist I, Pipeline in Irvine to build and maintain scalable tools for world-building and environment art. You will work with artists, tech artists, and engineers to improve content creation, automate workflows, and ensure high-quality environments in-engine.

As an experienced technologist, you will design and maintain import/export/publishing workflows, develop editor utilities, and push pipeline standards across projects.

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