Remote UE5 Level & World Designer (4-Week)

Snailgamesusa

Beverly Hills (CA)

On-site

USD 55,000 - 124,000

Part time

12 days ago

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Job summary

Snail Games USA seeks a Level Designer/World Designer to contribute to For the Stars, an Unreal Engine 5 project. This hands-on role requires building playable spaces directly in UE5, iterating from established pillars and technical constraints, and delivering playable experiences on a roughly four-week engagement.

Remote work is supported, milestones apply. Applicants should show professional level/world design experience, a strong portfolio, and the ability to turn broad direction into content

Qualifications

  • Professional level design or world design experience.
  • Strong hands-on Unreal Engine 5 experience.
  • Ability to independently turn broad direction into playable content.
  • Strong spatial design, player flow, pacing, and gameplay judgment.
  • Comfortable working directly with existing systems and assets.
  • Portfolio or shipped work showing implemented game content.

Responsibilities

  • Build and iterate playable spaces directly in-engine (UE5).
  • Translate pillars and constraints into tangible gameplay areas.
  • Collaborate with art and design teams to refine levels before milestones.

Skills

Level design
World design
Independent work
Spatial design

Tools

Unreal Engine 5
Blueprint scripting

Job description

Snail Games USA seeks a Level Designer/World Designer to contribute to For the Stars, an Unreal Engine 5 project. This hands-on role requires building playable spaces directly in UE5, iterating from established pillars and technical constraints, and delivering playable experiences on a roughly four-week engagement.

Remote work is supported, milestones apply. Applicants should show professional level/world design experience, a strong portfolio, and the ability to turn broad direction into content

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