Unreal Engine 5 Level & World Designer — Remote (4 Weeks)

Snailgamesusa

United States

Remote

USD 83,000 - 124,000

Full time

14 days+
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Job summary

Snail Games USA seeks a skilled Level Designer / World Designer for an Unreal Engine 5 project, For the Stars. This hands-on, in-engine role runs for an approximate four-week engagement and is fully remote with milestone reviews.

You will build playable spaces from defined pillars and constraints, turning broad direction into tangible content while collaborating with the development team. Strong UE5 experience and a portfolio demonstrating shipped content are required.

Qualifications

  • Professional level design or world design experience.
  • Strong hands-on Unreal Engine 5 experience.
  • Ability to independently turn broad direction into playable content.
  • Strong spatial design, player flow, pacing, and gameplay judgment.
  • Comfortable working directly with existing systems and assets.
  • Blueprint or light scripting experience is helpful.
  • Portfolio or shipped work showing implemented game content.

Responsibilities

  • Build and iterate playable spaces directly in Unreal Engine 5.
  • Work from established pillars and technical constraints to create playable experiences.
  • Collaborate with team to review milestones and progress.

Skills

Unreal Engine 5
Level design
World design
Gameplay pacing
Spatial design
Player flow
Blueprint scripting
Portfolio demonstration

Tools

Blueprint

Job description

Snail Games USA seeks a skilled Level Designer / World Designer for an Unreal Engine 5 project, For the Stars. This hands-on, in-engine role runs for an approximate four-week engagement and is fully remote with milestone reviews.

You will build playable spaces from defined pillars and constraints, turning broad direction into tangible content while collaborating with the development team. Strong UE5 experience and a portfolio demonstrating shipped content are required.

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