VFX Artist — Real-Time Unreal Engine Mastery (Remote)

Companion Group

United States

Remote

USD 90,000 - 130,000

Full time

14 days+
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Benefits offered by this job

Fully remote position
Competitive salary
Career progression

Job summary

Companion Group is seeking a seasoned VFX Artist to craft real-time visual effects for our multiplayer games. You will collaborate with artists, designers, and engineers to build high-quality effects that enhance gameplay, storytelling, and immersion.

The role focuses on explosions, magic spells, weather, and environmental effects, using Unreal Engine Niagara and other VFX tools. This is a fixed-term contract until October 2025 with a fully remote setup and cross-platform optimization.

Qualifications

  • 5+ years of experience in game VFX.
  • Proficiency with Unreal Engine Niagara or other real-time VFX tools.
  • Strong understanding of particle systems, shaders, lighting, and materials.
  • Experience with Houdini, Blender, or Maya for simulation-based effects.
  • Knowledge of PBR workflows and real-time optimization.
  • Basic shader programming or scripting is a plus.

Responsibilities

  • Design and implement real-time visual effects for characters, environments, and gameplay interactions.
  • Work with particle systems, shaders, and physics-based simulations to create high-quality effects.
  • Develop and optimise VFX assets while maintaining performance standards across platforms.
  • Collaborate with the art, animation, and game design teams to ensure VFX aligns with the game’s visual style and mechanics.
  • Create stylised and realistic VFX such as fire, smoke, explosions, energy effects, weather, and destruction.
  • Utilise Unreal Engine’s Niagara or other VFX tools to develop advanced effects.
  • Optimise effects to ensure smooth performance without sacrificing visual fidelity.
  • Research and prototype new techniques to push the boundaries of real-time VFX.
  • Maintain clear and organised technical documentation of workflows and best practices.

Skills

VFX experience
Unreal Niagara
Particle systems
Shaders & lighting
Houdini
Blender
Maya
PBR workflows
Shader programming

Tools

Houdini
Blender
Maya

Job description

Companion Group is seeking a seasoned VFX Artist to craft real-time visual effects for our multiplayer games. You will collaborate with artists, designers, and engineers to build high-quality effects that enhance gameplay, storytelling, and immersion.

The role focuses on explosions, magic spells, weather, and environmental effects, using Unreal Engine Niagara and other VFX tools. This is a fixed-term contract until October 2025 with a fully remote setup and cross-platform optimization.

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