UX/UI Designer

HellaGoodAudio

United States

Hybrid

USD 65,000 - 95,000

Full time

14 days+

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Benefits offered by this job

20 Paid Vacation Days
10 Paid Sick Leave Days
Regular salary reviews
Personal Development Plan
Accountant support
Remote work option
Corporate English lessons
Training cost reimbursement (50%)
Career Path & Mentorship
Referral program

Job summary

Pingle Studio seeks a skilled UI/UX designer to create intuitive game interfaces across PC, console and mobile. You will craft wireframes, prototypes and final visuals, collaborating with art and tech teams to maintain a cohesive look and feel.

You should have 3+ years in game development, strong skills in Figma, Photoshop and Illustrator, plus knowledge of design systems, typography, color theory and platform guidelines. Remote work options available.

Qualifications

  • 3+ years of experience in game development.
  • Confident skills in Figma, Adobe Photoshop and Illustrator.
  • Knowledge of key UX patterns and methodologies for different platforms.
  • Understanding of composition, color theory, typography and proximity in design.
  • Familiarity with iOS/Android guidelines.

Responsibilities

  • Creating UX Wireframes
  • Designing, drawing, refining, and maintaining game interface mockups
  • Creating the structure and logic of the user interface
  • Developing User Flows
  • Creating mood boards
  • Prototyping finalized UI/UX mockups
  • Drawing additional game UI elements (icons, buttons, popups...)
  • Adapting interfaces for PC, consoles and mobile
  • Researching game interfaces and functional solutions

Skills

Figma
Photoshop
Illustrator
UX patterns
Typography
Mobile guidelines
Usability
Atomic Design
Game UX
Teamwork
Information visualization

Tools

Figma
Photoshop
Illustrator

Job description

Requirements:
  • Confident skills in Figma, Adobe Photoshop, Adobe Illustrator
  • 3+ years of experience in game development
  • Knowledge of key UX patterns and methodologies for different platforms
  • Understanding of fundamental composition rules, color theory, proximity theory, and typography
  • Familiarity with iOS/Android guidelines
  • Ability to work with technical specifications and game project documentation
  • Ability to adapt to an established visual style
  • Understanding of usability principles
  • Knowledge of Atomic Design
  • Extensive gaming experience and understanding of game mechanics
  • Excellent teamwork skills
  • Ability to visualize and present information
  • Middle level or higher
Responsibilities:
  • Creating UX Wireframes
  • Designing, drawing, refining, and maintaining game interface mockups
  • Creating the structure and logic of the user interface
  • Developing User Flows
  • Creating mood boards
  • Prototyping finalized UI/UX mockups
  • Drawing additional game UI elements (icons, buttons, pop-ups, etc.)
  • Adapting interfaces for different platforms: PC, Consoles, Mobile
  • Conducting research on game interfaces and functional solutions
Would beaplus:
  • Experience with 2D animation (After Effects, Figma, InVision, etc.) Experience working on AA/AAA games Constant monitoring of market trends, understanding of interface design principles for different game genres Ability to quickly switch between tasks Knowledge of key limitations of game engines
What we offer:
  • Working within a team with well-established pipelines;
  • Close collaboration with art and technical departments;
  • Participation in the development of complex hard surface solutions (architecture, machinery, destruction systems);
  • Fast hiring and clear process;
  • 20 Paid Vacation Days;
  • 10 Paid Sick Leave Days;
  • Regular salary reviews;
  • Personal Development Plan for clear growing of skills;
  • Accountant support;
  • Comfortable Office Location and the ability to work remotely;
  • Corporate English lessons;
  • Advanced training: compensation of 50% of the cost of training courses, and video courses;
  • Career Path and Mentorship Program;
  • Referral internal Program: Active Program with Great Bonuses;
  • Community of people who understand your game passion.

ATTENTION : Pingle Studio DOES NOT HIRE from the Russian Federation.

Attention: Pingle Studio DOES NOT HIRE from the Russian Federation and Belarus.

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