Unreal UI Technical Designer – Spec-driven UI Systems

EPAM Systems, Inc.

United States

Remote

USD 110,000 - 150,000

Full time

7 days ago
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Benefits offered by this job

Healthcare benefits
Paid time off
Upskilling and certification courses
LinkedIn Learning access
Global career opportunities
Volunteer opportunities

Job summary

EPAM Systems, Inc. is seeking a Senior UI Technical Designer to translate UX and visual directions into production-ready UI specifications and prototypes for Unreal Engine.

You will define flows, interactions, and component standards to ensure cross-platform reliability. Responsibilities include building a scalable UI system, authoring behavior rules, and collaborating with engineers and UI artists to validate feasibility and performance.

Qualifications

  • Strong UI/UX foundation with 3+ years shipping digital products or game UI.
  • Expert-level proficiency in Figma (components, variants, auto-layout, handoff-ready docs).
  • Ability to create implementation-ready documentation: annotated layouts, interaction notes, state diagrams.

Responsibilities

  • Define UI flows, user journeys, and interaction models for in-game screens and features; produce clear, implementable specs.
  • Build and maintain a scalable UI component system (patterns, components, variants, states).
  • Author detailed behavior rules: navigation/focus order, back behavior, input handling, error/empty/loading states, edge cases.
  • Collaborate daily with client engineers and UI artists to ensure designs are feasible, performant, and consistent in-engine.
  • Support iteration and polish: review implementations and adjust designs based on constraints and QA findings.

Skills

UI/UX foundation
Figma expert
Unreal UI knowledge
Multi-input navigation
Responsive UI design
English proficiency

Tools

Unreal Engine
UMG concepts

Job description

EPAM Systems, Inc. is seeking a Senior UI Technical Designer to translate UX and visual directions into production-ready UI specifications and prototypes for Unreal Engine.

You will define flows, interactions, and component standards to ensure cross-platform reliability. Responsibilities include building a scalable UI system, authoring behavior rules, and collaborating with engineers and UI artists to validate feasibility and performance.

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