Unreal Engine UI Architect

EPAM Systems, Inc.

United States

Remote

USD 90,000 - 130,000

Full time

4 days ago
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Benefits offered by this job

Healthcare benefits
Paid time off
Upskilling and certification courses
LinkedIn Learning access
Global career opportunities

Job summary

EPAM Systems, Inc. is seeking a UI-focused Unreal Engine Developer to build and maintain player-facing interfaces for a cross-platform live product.

You will integrate runtime UI with gameplay systems and online data while meeting performance goals. You will collaborate with design and UI art to deliver reliable, scalable UI experiences and own end-to-end UI behavior including navigation, focus management, and error handling.

Qualifications

  • 2+ years of experience shipping UI in Unreal Engine using UMG and Blueprints.
  • Strong UI architecture knowledge with reusable components and state management.
  • Hands-on experience building cross-platform UI navigation with focus-driven flows.
  • Proven ability to profile and troubleshoot UI performance using Unreal Insights and in-engine debugging tools.

Responsibilities

  • Implement UI screens, flows, and reusable components in Unreal Engine for menus, HUDs, overlays, modals, and lists.
  • Own end-to-end UI behavior including navigation, focus management, state transitions, and error handling.
  • Integrate UI with asynchronous data sources such as client services and player data.
  • Build loading states and caching strategies to keep UI responsive under unreliable networks.
  • Debug and optimize UI performance and stability across frame time, memory, and draw cost.
  • Establish and document UI best practices and patterns for consistency.

Skills

Unreal Engine UI
UMG/Widget Blueprints
Blueprints
UI architecture
Cross-platform UI navigation
UI performance profiling
Version control (Perforce/Git)
Focus management

Tools

Unreal Insights
Slate
Perforce
Git

Job description

EPAM Systems, Inc. is seeking a UI-focused Unreal Engine Developer to build and maintain player-facing interfaces for a cross-platform live product.

You will integrate runtime UI with gameplay systems and online data while meeting performance goals. You will collaborate with design and UI art to deliver reliable, scalable UI experiences and own end-to-end UI behavior including navigation, focus management, and error handling.

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