Senior Shader Tech Artist - Unreal Engine

2K

San Mateo (CA)

Hybrid

USD 113,000 - 165,000

Full time

2 days ago
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Benefits offered by this job

Medical coverage
Dental coverage
Vision coverage
Life insurance
Paid holidays
Vacation days
Sick days
Parental leave
Wellbeing programs
Commuter benefits
Fitness reimbursements

Job summary

2K is seeking a Senior Shader Technical Artist in California to lead the shader pipeline across disciplines. You will craft and optimize shaders in Unreal Engine, write clean HLSL/GLSL, and help define standards that balance beauty and performance.

Collaborate with Art, Engineering, Design, Lighting, and more to push real-time rendering boundaries while ensuring workflows scale for teams. This role blends artistry with technical depth in a dynamic studio.

Qualifications

  • 7+ years in Technical Art role or at least one shipped title.
  • Proficient in stylized and PBR shaders using node-based editors, shader networks, procedural texturing, and HLSL code.
  • Strong understanding of textures and shaders in a physically-based rendering pipeline.
  • Able to communicate and collaborate across disciplines and share ideas.

Responsibilities

  • Craft and optimize shader/master materials in Unreal Engine using node-based graphs and HLSL/GLSL/CG.
  • Collaborate with teams to uphold artistic and technical shader standards under performance constraints.
  • Develop innovative approaches, shaders, shading validation tools, and standards.
  • Profile performance, identify bottlenecks, and optimize shaders for visual fidelity and frame rate.
  • Demonstrate ownership and push for pipeline efficiency with minimal oversight.
  • Create docs, examples, and reusable best practices for distributed teams and naming conventions.
  • Work with Art, Engineering, Design, Lighting, and other disciplines to solve cross-discipline issues.
  • Assess workflows to identify risks and bottlenecks before they become problems.

Skills

Unreal Engine
HLSL/GLSL/CG
Shader Graph
Shader Optimization
Cross-Discipline
Documentation
Asset Pipeline

Tools

Unreal Engine
Substance Designer
Substance Painter
Photoshop

Job description

2K is seeking a Senior Shader Technical Artist in California to lead the shader pipeline across disciplines. You will craft and optimize shaders in Unreal Engine, write clean HLSL/GLSL, and help define standards that balance beauty and performance.

Collaborate with Art, Engineering, Design, Lighting, and more to push real-time rendering boundaries while ensuring workflows scale for teams. This role blends artistry with technical depth in a dynamic studio.

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