Unreal Engine Technical UI Designer (AAA Games)

Nimble Workforce

Raleigh (NC)

On-site

USD 90,000 - 130,000

Full time

10 days ago

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Job summary

Nimble Workforce is seeking a Technical UI Designer to bridge design and engineering, delivering scalable UI systems in Unreal Engine. You will translate UI/UX concepts into functional UI using UMG, Blueprint, and MVVM patterns while collaborating with designers, artists, engineers, and production.

The role emphasizes robust UI architecture, data-driven UI, and performance-aware implementations across PC, console, and mobile considerations, with a player-centric focus.

Qualifications

  • Experience implementing UI in Unreal Engine and UMG.
  • Understanding MVVM, ViewModels, and data binding.
  • Working knowledge of C++ fundamentals for UI systems.

Responsibilities

  • Break features and wireframes into scoped implementation tasks for UI systems.
  • Build and maintain UI in Unreal Engine using UMG and Widget Blueprints.
  • Create appropriate UI logic using Blueprint scripting.
  • Architect reusable component systems for evolving designs.
  • Implement data-driven UI using ViewModels and MVVM concepts.
  • Profile UI performance and analyze runtime/memory costs.
  • Diagnose UI hitches and collaborate with Engineering for fixes.
  • Collaborate with UX, UI Art, Engineering and Production throughout feature development.
  • Improve workflows, pipelines, documentation, and implementation practices.

Skills

Unreal Engine UI
MVVM architecture
C++ fundamentals
UI performance optimization
Cross-functional communication

Tools

Unreal Engine
Widget Blueprint / UMG

Job description

Nimble Workforce is seeking a Technical UI Designer to bridge design and engineering, delivering scalable UI systems in Unreal Engine. You will translate UI/UX concepts into functional UI using UMG, Blueprint, and MVVM patterns while collaborating with designers, artists, engineers, and production.

The role emphasizes robust UI architecture, data-driven UI, and performance-aware implementations across PC, console, and mobile considerations, with a player-centric focus.

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