Unity UI/UX Engineer — Real-Time Game Tools & Pipeline

Netflix

Jefferson City (MO)

On-site

USD 27,552 - 41,328

Full time

14 days+

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Job summary

Netflix in Jefferson City, MO is seeking a UI/UX Engineer to bridge UX design, art, and programming within the Harmony game software. The role focuses on implementing UI/UX assets and pipelines in Unity, ensuring performance and visual fidelity for gameplay features.

You will collaborate with designers, artists, and engineers to optimize tooling, pipelines, and shader work, while maintaining strong code quality and cross-team communication.

Qualifications

  • Bachelor's Degree required.
  • 2+ years of Unity game development experience with C#.
  • Experience shipping Unity games or modules.

Responsibilities

  • Collaborate with UX/UI designers, artists, and programmers to implement performant UI and integrate it into the engine.
  • Identify and implement tools and pipelines to improve art and UI integration and performance.
  • Provide hands-on support for asset implementation, performance, and validation.
  • Collaborate with engineers to outline technical specifications and improve processes.
  • Develop UI/UX tooling and extensions focused on usability and performance.
  • Resolve complex UI/UX pipeline issues and optimize pipelines.

Skills

C#
Unity Engine UI
Shaders
Timelines

Education

Bachelor's Degree

Tools

Jira
Confluence

Job description

Netflix in Jefferson City, MO is seeking a UI/UX Engineer to bridge UX design, art, and programming within the Harmony game software. The role focuses on implementing UI/UX assets and pipelines in Unity, ensuring performance and visual fidelity for gameplay features.

You will collaborate with designers, artists, and engineers to optimize tooling, pipelines, and shader work, while maintaining strong code quality and cross-team communication.

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