Unity Gameplay Developer

YoYo Studios, Inc.

Delaware

Híbrido

USD 56.000 - 89.000

Jornada completa

14 días+

Una candidatura completa en un minuto

Currículum y carta de presentación personalizados, listos para enviar.

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Ventajas ofrecidas por este puesto de trabajo

Fighting-game background
AI dev tools experience

Descripción de la vacante

YoYo Studios, Inc. is building Meme Wars, a 3D mobile arena fighter where internet memes fight each other. We are in a launch sprint and need a gameplay developer who builds combat that feels incredible and ships fast. This fully remote role offers a monthly salary of $5,000–$8,000.

As a gameplay developer, you will leverage Unity and C# to craft the moment-to-moment feel of the combat, iterate quickly from idea to in-game, and ship competitive multiplayer experiences for Gen Alpha.

Formación

  • Strong Unity and C# skills required.
  • Shipped competitive or multiplayer games (fighters, brawlers, shooters).
  • Real understanding of game feel; can tune it until it's right.
  • Fast iterator who works independently.

Responsabilidades

  • Build characters and combat. The moment-to-moment feel of a fighting game.
  • Play your own work, feel when a combo or a hit is wrong, and know exactly why.
  • Iterate fast. Take a feature from idea to in-game in days, not weeks.

Conocimientos

Unity
C#

Descripción del empleo

YoYo Studios is building Meme Wars, a 3D mobile arena fighter where internet memes fight each other. Doge, Giga Chad, PePe and more, each with unique movesets, combos and supers.

Smash Bros meets Brawl Stars for Gen Alpha.

We're in a launch sprint and need a gameplay developer who builds combat that feels incredible and ships fast.

$5,000–8,000/month.Fully remote.

10M+ Trailer Views, 5000+ App Store pre-orders in 3 weeks and a goal to become the largest game for Gen Alpha.

What You'd Do
  • Build characters and combat. The moment-to-moment feel of a fighting game.
  • Play your own work, feel when a combo or a hit is wrong, and know exactly why.
  • Iterate fast. Take a feature from idea to in-game in days, not weeks.
Requirements
  • Strong Unity + C#
  • Shipped competitive or multiplayer games (fighters, brawlers, shooters)
  • Real understanding of game feel. You tune it yourself until it's right
  • Fast iterator who works independently
Nice to Have
  • Brawler or fighting-game background (Brawl Stars, Smash, etc.)
  • Fluent with AI dev tools and a fast, modern workflow
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