UI/UX Designer

Socket.dev

Auburn Hills (MI)

Hybrid

USD 90,000 - 120,000

Full time

7 days ago
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Job summary

Socket.dev is seeking a UI/UX Designer to lead end-to-end design for mobile and embedded interfaces. You will apply user-centered methods to shape interactions across software and hardware, and translate research into wireframes, prototypes, and production-ready assets.

The role requires strong experience with HMI design, Figma, and design systems, plus the ability to work in agile teams and communicate decisions across technical and non-technical audiences.

Qualifications

  • Bachelor's degree in UX/UI Design, HCI, or related field.
  • Three years in UX/UI design for mobile apps and hardware/software interfaces.
  • Portfolio with shipped products, including mobile apps and/or HMI interfaces.
  • Experience with Figma and design documentation tools; Adobe Creative Suite.
  • Experience conducting user research and usability testing; translate findings into design decisions.
  • Experience with HMI design considerations including tactile feedback and embedded displays.
  • Experience with Mobile design guidelines (Apple HIG, Material Design).
  • Experience creating high-fidelity wireframes, interactive prototypes, and production-ready assets.
  • Ability to explain design decisions to technical and non-technical audiences.
  • Experience working in agile or cross-disciplinary product teams.
  • Ability to manage multiple projects with competing deadlines.

Responsibilities

  • End-to-end UX/UI design for mobile and connected device interfaces from concept to implementation.
  • Apply user-centered design to define interaction models for software and hardware interfaces.
  • Conduct user research to inform design strategy; synthesize findings for decisions.
  • Translate research into wireframes, prototypes, and final UI specifications.
  • Develop and maintain scalable design systems and UI components in Figma.
  • Create visual assets aligned with iOS and Android guidelines.
  • Document interface patterns for consistent implementation across platforms.
  • Collaborate with firmware and hardware teams to align HMI with product experience.
  • Contribute to accessibility, usability, and localization planning.
  • Present design rationale in cross-functional reviews and support QA and handoff.
  • Adhere to internal design standards and participate in process improvements.
  • Perform additional responsibilities as needed.

Skills

UX/UI Design
User Research
Wireframing
Prototyping
Design Systems
Figma
Mobile Design
HMI Design
Agile Teams
Communication

Education

Bachelor's degree in UX/UI Design
Master's degree in UX/UI Design / HCI

Tools

Figma
Adobe Creative Suite

Job description

Description
  • Responsible for end-to-end UX/UI design efforts for mobile and connected device interfaces, from concept to implementation
  • Applies user-centered design principles to define and improve interaction models for both software (mobile, web) and hardware interfaces (HMI)
  • Conducts and synthesizes user research through interviews, usability testing, surveys, and data analysis to inform design strategy
  • Translates research findings and technical constraints into wireframes, prototypes, and final UI specifications
  • Develops and maintains scalable design systems and UI components in Figma. Creates visual assets including icons, illustrations, and screen layouts aligned with iOS and Android platform guidelines
  • Documents interface patterns and interaction behaviors for consistent implementation across platforms, including mobile apps and embedded HMI systems.
  • Collaborates with firmware and hardware teams to align HMI design with overall product experience and usability standards
  • Contributes to accessibility, usability, and localization planning for international product support
  • Participates in cross-functional design reviews and present design rationale to stakeholders
  • Ensures compliance with internal design standards and contributes to process improvements
  • Supports QA and development teams in design handoff and implementation fidelity
  • Will perform additional responsibilities when required.
Requirements
  • Bachelor's degree in UX/UI Design, Human-Computer Interaction (HCI), or related.
  • Three (3) years in any occupation with experience in UX/UI design, designing for mobile applications and hardware/software interfaces (HMI).
  • Experience with portfolio of shipped products, including mobile applications and/or HMI-based interfaces;
  • Experience with Figma and design documentation tools; Adobe Creative Suite
  • Experience conducting user research and usability testing; convert findings into actionable design decisions
  • Experience with HMI design considerations including tactile feedback, screen states, embedded display limitations, and interaction with physical controls
  • Experience with Mobile design guidelines (Apple HIG, Material Design)
  • Experience creating high-fidelity wireframes, interactive prototypes, and production-ready design assets
  • Experience explaining design decisions to technical and non-technical audiences
  • Experience working in agile or cross-disciplinary product development teams
  • Manage multiple projects with competing deadlines.
ALTERNATE EDUCATION/EXPERIENCE REQUIREMENTS:

Employer will accept a Master's degree in UX/UI Design, Human-Computer Interaction (HCI), or related and one (1) year in any occupation with experience in UX/UI design, designing for mobile applications and hardware/software interfaces (HMI). Must have skills listed above.

HYBRID EMPLOYEE:

Reports to company headquarters in Auburn Hills, MI. Can work remotely up to 20%.

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