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Electronic Arts seeks a Technical Artist to bridge art, game tech, and ML data. You will build workflows to extract and organize assets from content pipelines for research use, preserving relationships and semantics for neural motion and world models.
This is a hybrid role with multi-city options in Redwood City, Montreal, or Vancouver. You will collaborate with artists, engineers, and researchers to ensure asset fidelity across pipeline stages and to enable reusable workflows for research
Electronic Arts seeks a Technical Artist to bridge art, game tech, and ML data. You will build workflows to extract and organize assets from content pipelines for research use, preserving relationships and semantics for neural motion and world models.
This is a hybrid role with multi-city options in Redwood City, Montreal, or Vancouver. You will collaborate with artists, engineers, and researchers to ensure asset fidelity across pipeline stages and to enable reusable workflows for research