Technical Artist: Animation & Pipeline Specialist

LNW Gaming, Inc.

Reno (NV)

On-site

USD 85,000 - 120,000

Full time

10 days ago

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Job summary

Light & Wonder in Reno seeks a skilled technical artist to bridge art and engineering in our game development studio. You will support art pipelines, implement assets, and help realize player-facing visuals under guidance of technical artists and engineers.

The role requires Unity familiarity, C#, C++, and experience with 3D tools like 3ds Max, Maya, and Photoshop. You will collaborate across disciplines to optimize performance and ensure high-quality animations.

Qualifications

  • Bachelor’s degree in art, animation, CS or equivalent experience.
  • Fluency with Unity and game engine concepts preferred.
  • Strong understanding of art pipelines and animation assets.

Responsibilities

  • Create, edit, and implement technical components of visual elements and animations following pipeline standards.
  • Assist with setting up animation in engine, including rigs, skinning, and transitions.
  • Use 3D packages to modify assets for technical viability and performance.
  • Evaluate rendering and animation playback; optimize models, rigs, and animations for memory and speed.
  • Build and test prototypes of game functionality and dynamics.
  • Identify and fix asset, animation, and code errors; escalate complex issues.
  • Assist team with routine technical issues and document best practices.
  • Seek feedback to grow technical and pipeline skills.

Skills

Unity
C/C++
C#
JavaScript
MAXScript
Shaders
UI/UX
3D asset integration
Animation pipelines
Problem solving

Education

Bachelor of Arts in art/animation/computer science

Tools

3DS Max
Maya
Photoshop
After Effects
Perforce

Job description

Light & Wonder in Reno seeks a skilled technical artist to bridge art and engineering in our game development studio. You will support art pipelines, implement assets, and help realize player-facing visuals under guidance of technical artists and engineers.

The role requires Unity familiarity, C#, C++, and experience with 3D tools like 3ds Max, Maya, and Photoshop. You will collaborate across disciplines to optimize performance and ensure high-quality animations.

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