Technical Artist

LV Search Partners

Nevada

Presencial

USD 90.000 - 130.000

Jornada completa

Hace 2 días
Sé de los primeros/as/es en solicitar esta vacante

Una candidatura completa en un minuto

Currículum y carta de presentación personalizados, listos para enviar.

Supera los filtros ATS

Descripción de la vacante

LV Search Partners is seeking an experienced Technical Artist with a strong Unity animation background to create, implement, and optimize real-time animations for 3D characters, environments, UI, and VFX. You will develop efficient pipelines from asset creation to runtime and ensure high-quality visuals with optimal performance.

You will collaborate with artists, animators, and engineers to resolve integration issues, improve workflows, and mentor junior teammates while maintaining production

Formación

  • At least 3 years of hands-on experience with Unity.
  • 3+ years in game development with technical art, animation implementation, or pipeline development.
  • Strong understanding of 3D animation, rigging, skin weighting, and real-time animation integration.
  • Experience creating and preparing animation assets for real-time applications.
  • Proficiency with Unity and 3D animation software such as Maya or Blender.
  • Familiarity with Unity animation workflows, asset importing, prefab systems, and runtime optimization.
  • Understanding of animation pipelines, rigging standards, animation retargeting, and performance optimization.
  • Basic scripting knowledge, preferably C#, with Python or MEL considered a plus.
  • Familiarity with version control systems such as Git or Perforce.
  • Strong troubleshooting, communication, and cross-functional collaboration skills.
  • Portfolio demonstrating 3D animation, Unity implementation, character workflows, or technical art contributions.

Responsabilidades

  • Create, implement, and optimize Unity animations for 3D characters, environments, UI, and visual effects.
  • Develop and maintain efficient animation pipelines from asset creation and rigging through integration and runtime implementation.
  • Prepare and optimize 3D models, rigs, skin weights, and animation files for use in Unity.
  • Integrate animation assets into Unity and troubleshoot issues related to rigging, deformation, transitions, playback, and runtime behavior.
  • Support animation retargeting, rig standards, compression settings, and other technical workflows to improve animation quality and performance.
  • Collaborate with artists, animators, and engineers to ensure animation assets meet visual, technical, and performance requirements.
  • Develop and maintain Unity tools and workflows that streamline animation production, asset validation, and repetitive tasks.
  • Optimize animation assets, textures, materials, and related content to improve memory usage, loading times, and overall runtime performance.
  • Troubleshoot complex animation and asset integration issues and implement solutions that improve production efficiency.
  • Establish animation standards, technical documentation, and best practices for consistent content delivery.
  • Provide technical guidance and mentorship to junior team members.
  • Manage multiple priorities and deliver high-quality animation work within established timelines.

Conocimientos

Unity
Animation implementation
Rigging
Animation pipelines
Performance optimization
Troubleshooting
Collaboration
Mentorship
C# scripting
Version control

Herramientas

Maya
Blender
Git
Perforce
Unity Editor

Descripción del empleo

We are seeking an experienced Technical Artist with a strong background in Unity animation, 3D character workflows, and real-time animation integration. This role focuses on creating, implementing, and optimizing animations within Unity while ensuring high-quality visuals, smooth runtime performance, and efficient production workflows.

The ideal candidate combines hands on animation and rigging expertise with technical problem-solving skills. They will work closely with artists, animators, and engineers to develop animation systems, improve workflows, troubleshoot integration issues, and ensure 3D assets perform effectively in a real-time environment.

Key Responsibilities
  • Create, implement, and optimize animations for 3D characters, environments, user interfaces, and visual effects within Unity.
  • Develop and maintain efficient animation pipelines from asset creation and rigging through integration and runtime implementation.
  • Prepare and optimize 3D models, rigs, skin weights, and animation files for use in Unity.
  • Integrate animation assets into Unity and troubleshoot issues related to rigging, deformation, transitions, playback, and runtime behavior.
  • Support animation retargeting, rig standards, compression settings, and other technical workflows to improve animation quality and performance.
  • Collaborate with artists, animators, and engineers to ensure animation assets meet visual, technical, and performance requirements.
  • Develop and maintain Unity tools and workflows that streamline animation production, asset validation, and repetitive tasks.
  • Optimize animation assets, textures, materials, and related content to improve memory usage, loading times, and overall runtime performance.
  • Troubleshoot complex animation and asset integration issues and implement solutions that improve production efficiency.
  • Establish animation standards, technical documentation, and best practices for consistent content delivery.
  • Provide technical guidance and mentorship to junior team members.
  • Manage multiple priorities and deliver high-quality animation work within established timelines.
Qualifications & Experience
  • At least 3 years of hands-on experience working with Unity.
  • At least 3 years of game development experience, with meaningful involvement in technical art, animation implementation, or animation pipeline development.
  • Strong understanding of 3D animation principles, character rigging, skin weighting, and animation integration.
  • Experience creating and preparing animation assets for real-time applications.
  • Proficiency with Unity and 3D animation software such as Maya or Blender.
  • Familiarity with Unity animation workflows, asset importing, prefab systems, and runtime optimization.
  • Understanding of character animation pipelines, rigging standards, animation retargeting, and animation performance optimization.
  • Basic scripting knowledge, preferably C#, with Python or MEL experience considered a plus.
  • Familiarity with version control systems such as Git or Perforce is beneficial.
  • Strong troubleshooting, communication, and cross-functional collaboration skills.
  • Portfolio demonstrating 3D animation, Unity implementation, character workflows, or technical art contributions.
Consigue la evaluación confidencial y gratuita de tu currículum.

o arrastra y suelta tu archivo aquí

Similar jobs

Puestos de trabajo similares que vale la pena comparar

3D Animator
3D Animator

Tic Toc Games • Burbank (CA)

Presencial
USD 60.000 - 90.000
Contract Advanced Technical Animator
Contract Advanced Technical Animator

Impleo • Austin (TX)

Presencial
USD 110.000 - 150.000
2D Animator
2D Animator

SciPlay • Town of Russia (NY)

Presencial
USD 60.000 - 110.000
Social package: paid vacation and sick
Medical insurance coverage
Conference participation reimbursement
+4
3D Artist/Animator Generalist
3D Artist/Animator Generalist

Animal Repair Shop, LLC • EE. UU.

A distancia
USD 70.000 - 120.000
Health / Vision / Dental
Paid Time Off
Paid Holidays
Technical Artist, Animation Systems – UE5
Technical Artist, Animation Systems – UE5

Reval • Los Angeles (CA)

Presencial
USD 90.000 - 120.000
Senior Animation Engineer | Unity3D | Remote | Stylized Games
Senior Animation Engineer | Unity3D | Remote | Stylized Games

Beffio Studio • EE. UU.

A distancia
USD 120.000 - 150.000
Fully remote work
Flexible contract options
Competitive compensation
+1
Senior Technical Artist (Characters)
Senior Technical Artist (Characters)

ATRA • EE. UU.

A distancia
USD 95.000 - 140.000
Senior Technical 3D Character Artist (Comedy)
Senior Technical 3D Character Artist (Comedy)

Proxima • San Francisco (CA)

A distancia
USD 90.000 - 150.000
Remote work
Creative freedom
Associate Technical Artist
Associate Technical Artist

Lightspeed Studios • Washington

Presencial
USD 60.000 - 80.000
Senior Technical Animator
Senior Technical Animator

Halon • EE. UU.

Presencial
USD 63.000 - 76.000