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ATRA is seeking an experienced Senior Technical Artist for Characters to join our team and own technical workstreams within Unreal Engine 5. You will drive asset integration, character pipeline optimization, and tool development to reduce manual work and improve production reliability.
Required qualifications include AAA environment experience, strong Unreal Engine 5 skills, and familiarity with Mutable and modular characters.
ATRA is looking for an experienced Senior Technical Artist for Characters to support one of our clients, independently own technical workstreams, resolve complex issues, and improve the team's workflows.
The role covers the integration, technical quality, and optimisation of characters, creatures, and equipment, alongside tool development to reduce repetitive manual work and make production more reliable.
Proven Technical Art experience working on character or creature production, ideally in a AAA environment. Strong proficiency in Unreal Engine 5 and character asset pipelines, with a solid understanding of shaders, skinning, skeletons, LODs, and performance constraints.
Experience with Mutable and modular characters.
A very good level of English is mandatory.