Technical Animator - Unreal Animation Blueprints/Control Rig

studiowildcard

Seattle (WA)

Remote

USD 90,000 - 140,000

Full time

14 days+
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Benefits offered by this job

Health, dental, vision insurance
Paid parental leave
401(k) plan
Generous paid time off

Job summary

Studio Wildcard in Washington state is seeking an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems for creatures, characters, and gameplay, focusing on real-time animation pipelines rather than heavy C++ work.

This role requires at least three years of professional experience, expert UE5 skills, and a strong ability to collaborate with artists, designers, and engineers to push animation

Qualifications

  • Minimum 3 years of professional experience as a Technical Animator / Animation Programmer / Technical Artist focused on real-time animation systems.
  • Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural logic, gameplay-driven systems).
  • Experience using Unreal Engine 5.
  • Strong self-motivation and willingness to participate in many areas of game development.

Responsibilities

  • Design, write, and implement animation systems, using Unreal Engine Animation Blueprints and Control Rigs
  • Create sophisticated Control Rig solutions (procedural animation, IK/FK systems, full-body IK, terrain adaptation, foot placement, active ragdoll blending, etc.)
  • Develop responsive, scalable animation systems for bipeds, quadrupeds, and fantasy creatures
  • Work closely with cross-functional teams to improve current solutions and create new ones
  • Create documentation and provide pipeline improvements
  • Optimize animation systems for performance, LODs, and large-scale creature ecosystems

Skills

Unreal Animation Blueprints
Control Rig
Real-time animation
Procedural animation

Education

Degree in computer science or related field

Tools

Unreal Engine 5
Maya
Houdini
PyMel Python

Job description

Studio Wildcard in Washington state is seeking an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems for creatures, characters, and gameplay, focusing on real-time animation pipelines rather than heavy C++ work.

This role requires at least three years of professional experience, expert UE5 skills, and a strong ability to collaborate with artists, designers, and engineers to push animation

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