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Technical Animator

Lucky VR

California

Remote

USD 60,000 - 100,000

Full time

30+ days ago

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Job summary

An innovative game development studio is seeking a Technical Animator to enhance gameplay animation for their cutting-edge titles. This role involves collaborating with various teams to implement and optimize animation features, develop new systems, and ensure high-quality visual results. The ideal candidate will have a passion for gaming, strong problem-solving skills, and experience with major game engines. Join a forward-thinking company that values creativity and teamwork, and help shape the future of online social gaming in a fully remote environment.

Qualifications

  • Experience with shipped titles or prototypes in major game engines.
  • Knowledge of animation principles and body mechanics.

Responsibilities

  • In-game implementation and optimization of gameplay animation features.
  • Developing and improving in-game animation systems and tools.
  • Participation in Motion Capture sessions for gameplay requirements.

Skills

Good communication skills
Problem solving skills
Next-gen game animation systems architecture
Animation graphs techniques
Keyframe animation
Motion capture data
Basic knowledge of Coding/Scripting
Passion for making games

Tools

Maya
MotionBuilder
Python
C++
C#

Job description

Lucky VR is a multi-platform (VR, PC, Mobile, Playstation) game development studio that’s creating the next generation of online social gaming. Our exclusive partnership with PokerStars (the world’s largest poker site) has propelled our debut game (Vegas Infinite) to becoming one of the most popular multiplayer games in VR and beyond.

Originally based in Toronto, our team has adopted remote working for the future. As we continue to scale our product and team, we’re looking for talented people to help make our ambitions a reality. If you’re passionate about gaming and taking on big challenges we’d be delighted to hear from you.

Role

We are looking for a Technical Animator to join our team. Working tightly with our Technical Art, Art, and Gameplay teams, this individual will be focused on gameplay animation. That includes in-game implementation, optimization, maintenance, debugging and setting asset requirements, in order to reach the best looking visual results.

Responsibilities
  • In-game implementation and optimization of gameplay animation features and assets in cooperation with Gameplay Animators and Designers.
  • Developing and improving in-game animation systems and tools in cooperation with Animation Programmers.
  • Prototyping the visual part of new gameplay mechanics in cooperation with Gameplay Animators and Designers.
  • Animation asset updates using Maya, MotionBuilder or Python batch tools.
  • Participation in Motion Capture sessions, in order to keep the acting performance within the gameplay requirements.
  • Establishing and maintaining the animation workflow, folders, naming conventions, and engine-related structures.
Qualifications
  • Good communication and problem solving skills.
  • Shipped titles and/or own prototypes and research in one of the major game engines.
  • Knowledge of next-gen game animation systems architecture.
  • Animation graphs techniques - State machines, Blend Trees, Blendspaces and Procedural Animation constructions.
  • Experience with keyframe animation and motion capture data, animation principles and body mechanics.
  • Basic knowledge of Coding and/or Scripting. (C++, C#, Python), to be able to read and update game code and scripts.
  • Passion for making games.

Lucky VR is an equal opportunity employer. All applicants will be considered for employment without attention to race, colour, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status. Please note, only qualified candidates selected for an interview will be contacted.

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