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An innovative company is seeking a Technical Animator/Rigging Artist to join a dynamic team working on an exciting new co-op FPS game. This role offers the chance to lead the technical animation and rigging pipelines, collaborate closely with directors, and establish best practices. Ideal candidates will have extensive experience in the video game industry, particularly in rigging FPS characters and using tools like Maya and Unreal Engine. Join this passionate team and contribute to the creation of engaging gaming experiences while enjoying the flexibility of working from almost anywhere in the world.
This job might no longer be available.
BulletFarm is looking for a Technical Animator/Rigging Artist to join a forming team as we set out to build a new co-op FPS. We are a small, highly collaborative team focused on making awesome games for people to play, and we’re looking for folks who are excited to work together and learn new things.
The Job
Staff to Lead Level Technical Animator/Rigging Artist working on a co-op FPS game. You will:
Qualifications:
Preferred Experience:
Please come work with us if any of this sounds exciting to you:
Salary Ranges: USD - $97,000 - $185,000
CAD - $80,000 - $162,000
We are committed to creating a diverse and inclusive environment, so even if you think you are under-qualified, let us decide by showing us your portfolio.
Disclaimer: Position Leveling to be based on candidate experience and qualifications. Salary Range to be based on qualifications and local cost-of-labor.
Apply via:https://job-boards.greenhouse.io/bulletfarm/jobs/4371360007