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Cutscene Animator - WWE 2K Remote (USA) Visual Concepts Posted a day ago USD 35-35 per hour Ani[...]

Gamecompanies

United States

Remote

USD 60,000 - 80,000

Full time

3 days ago
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Job summary

Join a leading game development studio that values diversity and creativity. As a character animator, you'll bring life to characters in the exciting WWE2K franchise. Collaborate with a talented team to create compelling animations that enhance gameplay and storytelling. This role offers a unique opportunity to learn and grow within an innovative environment, working on cutting-edge technology. If you're passionate about gaming and animation, this is the perfect chance to make your mark in the industry and contribute to unforgettable gaming experiences.

Qualifications

  • Proven experience as an animator for the games industry.
  • Portfolio of character animation work (keyframe, motion capture or both).

Responsibilities

  • Create body and facial animations using motion capture data and keyframe animation.
  • Animate characters, cameras, and props in cutscenes to deliver high impact moments.

Skills

Character Animation
Motion Capture
Keyframe Animation
Collaboration
Creative Problem Solving

Tools

Motionbuilder
Maya

Job description

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

What We Need:

Do you think one frame at a time? Can you supercharge meaning into an animated performance, with everything from explosive reactions to subtle expressions? Do you view animation as player input, expression, emotion and reward all wrapped together?

We’re seeking an experienced character animator to help us build the next installment of the WWE2K franchise. You’ll be responsible for creating entertaining compelling facial performances and cinematic animation. You will work closely with a wide array of teammates to ensure that your characters perform perfectly, look amazing, and deliver raw emotion and impactful cinematic moments.

WWE2K is an exciting and ambitious game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on powerful technology. We are open to candidates who consider themselves game-makers, regardless of platform or development, tool, or backend focus. A list of qualifications is provided below, but please do not hesitate to apply if you don’t meet 100% of the requirements.

What You Will Do:

Create body and facial animations using motion capture data and keyframe animation

Animate characters, cameras and props in cutscenes to deliver high impact moments

Achieve maximum clarity, performance and responsiveness, so the game looks and feels amazing

Work with technical artists and engineers to ensure characters look as great in-game as on your desktop

Collaborate with other members of the animation team to create consistent work and share inspiration

Implement and tune animation in game in our proprietary animation system

Who Will Be A Great Fit:

Proven experience as an animator for the games industry

Portfolio of character animation work (keyframe, motion capture or both)

Ability to collaborate and work side by side with a team of designers and animators

Ability to take direction well

Self-motivated, creative problem solver

Must have current U.S. work authorization

Love for video games (not just ours!)

Helpful additions:

Experience editing motion capture animation data

Experience composing and animating cameras in a cinematic style

Proficient in the use of Motionbuilder and Maya

Experience working with outsourcing

An eye for quality and technical details, and enjoys giving feedback

The pay range for this position in California at the start of employment is expected to be up to $35.00 per hour. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

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