Staff Systems Testing & Reliability Engineer

thatgamecompany

Los Angeles (CA)

Remote

USD 163,000 - 219,000

Full time

6 days ago
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Benefits offered by this job

Paid Time Off
Holidays and Two Weeks Winter Break
Medical, dental, and vision coverage
Pet Insurance
Compassionate leave
Pre-tax wellness stipend
Pre-tax work from home stipend
401K with company match
Headspace/Employee Assistance Program
Discount portal

Job summary

Thatgamecompany is seeking a Staff Systems Software Engineer to shape the studio's testing and infrastructure. You will design and own functional test automation, regression analysis, and cross‑platform backends, ensuring scale and reliability across devices and builds.

You will collaborate with Cloud, Gameplay Backend, and Client teams to reduce toil, improve metrics, and enable engineers to ship faster. This role emphasizes performance, reliability, and hands‑on leadership in a fast‑moving

Qualifications

  • Experience designing test automation frameworks and coverage instrumentation.
  • Ability to design regression analysis tooling and isolate regressions by commit.
  • Strong knowledge of performance profiling and observability.
  • Experience with distributed build systems and CI/CD at scale.

Responsibilities

  • Prove correctness and quality before players find the bugs.
  • Design load/stress testing systems modeling realistic behavior.
  • Build app quality testing automation for device lab and CI.
  • Own on-prem build and GPU clusters infrastructure.
  • Define and publish developer velocity metrics and influence roadmap.

Skills

Python
Golang
C/C++
Jenkins
Groovy
Linux shell scripting
Fluent English

Tools

GitLab CI/CD
Make/CMake
GCC/Clang
Docker
Kubernetes
Terraform/OpenTofu
Git
Perforce

Job description

Thatgamecompany is seeking a Staff Systems Software Engineer to shape the studio's testing and infrastructure. You will design and own functional test automation, regression analysis, and cross‑platform backends, ensuring scale and reliability across devices and builds.

You will collaborate with Cloud, Gameplay Backend, and Client teams to reduce toil, improve metrics, and enable engineers to ship faster. This role emphasizes performance, reliability, and hands‑on leadership in a fast‑moving

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