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TeamLFG is hiring a remote Senior Gameplay Engineer focused on Game Modes. You will architect and maintain production-quality gameplay systems in C++ on Unreal, collaborating with designers, artists, and engineers across the project.
This role emphasizes building designer-facing tools and systems, integrating with simulation and network models, and delivering features for an unannounced title for PlayStation ecosystem.
TeamLFG is hiring a remote Senior Gameplay Engineer focused on Game Modes. You will architect and maintain production-quality gameplay systems in C++ on Unreal, collaborating with designers, artists, and engineers across the project.
This role emphasizes building designer-facing tools and systems, integrating with simulation and network models, and delivering features for an unannounced title for PlayStation ecosystem.