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Sony Interactive Entertainment in the United States is seeking a Staff Gameplay Engineer – Systems & Performance to shape foundational gameplay systems on Unreal Engine 5 and drive performance optimization across the title. You will define architecture and shared systems for gameplay engineers and content creators, while collaborating across disciplines to turn creative ideas into a new franchise.
The role emphasizes hands-on coding, system design, and performance discipline, with a flexible
Sony Interactive Entertainment in the United States is seeking a Staff Gameplay Engineer – Systems & Performance to shape foundational gameplay systems on Unreal Engine 5 and drive performance optimization across the title. You will define architecture and shared systems for gameplay engineers and content creators, while collaborating across disciplines to turn creative ideas into a new franchise.
The role emphasizes hands-on coding, system design, and performance discipline, with a flexible