Staff Gameplay Engineer: Systems & Performance

PlayStation

Northern (KY)

Hybrid

USD 172,000 - 259,000

Full time

5 days ago
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Benefits offered by this job

Medical benefits
Dental benefits
Vision benefits
401(k) matching
Paid time off
Wellness program
Employee discounts

Job summary

Sony Interactive Entertainment in the United States is seeking a Staff Gameplay Engineer – Systems & Performance to shape foundational gameplay systems on Unreal Engine 5 and drive performance optimization across the title. You will define architecture and shared systems for gameplay engineers and content creators, while collaborating across disciplines to turn creative ideas into a new franchise.

The role emphasizes hands-on coding, system design, and performance discipline, with a flexible

Qualifications

  • Strong C++ skills and ability to design, implement, debug, profile, and maintain production-quality systems in a large codebase.
  • Demonstrated experience architecting and evolving large-scale gameplay systems, frameworks, or shared gameplay infrastructure.
  • Deep experience profiling and optimizing real-time games, including CPU/memory/networking bottlenecks.
  • Experience developing with Unreal Engine and collaborating across disciplines.

Responsibilities

  • Design, build and maintain production-quality foundational gameplay systems, frameworks, workflows, and tools in C++ on Unreal Engine 5
  • Provide technical direction for shared gameplay systems,Working closely with engineers and content creators to evolve architecture and ensure scalability
  • Own game performance and optimization: profile, identify bottlenecks, set priorities, and implement code optimizations
  • Establish performance practices, budgets, profiling workflows, and tools for runtime cost awareness and optimization

Skills

C++
Unreal Engine
Systems design
Profiling
Performance optimization
Communication

Tools

Unreal Engine

Job description

Sony Interactive Entertainment in the United States is seeking a Staff Gameplay Engineer – Systems & Performance to shape foundational gameplay systems on Unreal Engine 5 and drive performance optimization across the title. You will define architecture and shared systems for gameplay engineers and content creators, while collaborating across disciplines to turn creative ideas into a new franchise.

The role emphasizes hands-on coding, system design, and performance discipline, with a flexible

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