Staff Engineer, Simulation Content & Pipelines

Walden Robotics

San Francisco (CA)

On-site

USD 120,000 - 190,000

Full time

8 days ago
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Benefits offered by this job

Annual cash bonus
Company equity
Company-subsidized insurance programs
401(k) with company match
Flexible PTO
Daily lunch

Job summary

Walden Robotics is seeking a motivated, hands-on engineer to build simulation content pipelines that create rich, diverse environments for evaluating and improving robot policies.

You’ll design production-quality systems for generating, managing, validating, and deploying scenes, assets, and scenarios at scale, owning substantial parts of the simulation-content authoring stack and integrating with the broader simulation platform.

Qualifications

  • 2+ years of relevant experience.
  • Strong software engineering fundamentals and experience designing, building, and maintaining substantial software systems.
  • Experience building simulation-ready 3D assets, with strong judgment about visual and collision geometry, including trade-offs among fidelity, physical accuracy, and runtime performance.
  • Up-to-date knowledge of advances in simulation-ready asset and scene generation, with the ability to evaluate state-of-the-art methods and apply them pragmatically.
  • Ability to own ambiguous problem areas from initial design through production deployment.

Responsibilities

  • Design and build scalable systems for authoring simulation scenes, assets, and evaluation scenarios.
  • Define simulation tasks and scenarios that reflect real robotics priorities and expose policy weaknesses.
  • Develop workflows that make simulation content composable, editable, reproducible, and easy to deploy.
  • Build generation and curation pipelines that combine procedural methods, asset libraries, human input, and agentic workflows.
  • Create validation and quality-control systems for geometry, physical properties, articulation, scene composition, and task relevance.

Skills

2+ years experience
Software fundamentals
3D asset generation
Simulation pipelines
Ambiguity ownership

Tools

Isaac Sim
MuJoCo
Drake

Job description

Walden Robotics is seeking a motivated, hands-on engineer to build simulation content pipelines that create rich, diverse environments for evaluating and improving robot policies.

You’ll design production-quality systems for generating, managing, validating, and deploying scenes, assets, and scenarios at scale, owning substantial parts of the simulation-content authoring stack and integrating with the broader simulation platform.

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