Staff DevEx Engineer - Autonomous Transport

ATOMS Careers page

San Francisco (CA)

In loco

USD 224.000 - 275.000

Tempo pieno

14 giorni+

Una candidatura completa in un minuto

Curriculum e lettera di presentazione personalizzati, pronti da inviare.

Supera i filtri ATS

Vantaggi offerti da questo lavoro

Medical, Dental, Vision, Disability, &

Descrizione del lavoro

Atoms in San Francisco is seeking a foundational Developer Experience Engineer to build scalable developer infrastructure powering our autonomous transport initiative. You will be the first dedicated engineer optimizing developer workflows across our large-scale C++, Python, Go, Rust and embedded firmware codebases.

You will eliminate build friction, prevent dependency hell, and architect secure Over-The-Air (OTA) update mechanisms to safely deploy software to our edge vehicle fleet.

Competenze

  • 8+ years of professional experience in Developer Experience, Build Engineering, or Infrastructure, specifically supporting large-scale engineering organizations.
  • Strong programming proficiency in Python, C++, Go, or similar, with deep knowledge of modern build systems and package managers (e.g., Bazel, CMake, UV).
  • Hands-on experience scaling CI/CD systems, monorepo architectures, and automated testing pipelines for complex codebases.
  • Familiarity with embedded systems, firmware builds, or containerized IoT operating systems (such as Balena Linux or Yocto).
  • Foundational understanding of designing secure, fail-safe Over-The-Air (OTA) deployment pipelines for edge hardware or robotics.
  • Proven ability to reduce build/test cycle times, eliminate flaky tests, and untangle complex dependency graphs.
  • Exceptional communication skills and a passion for acting as an empathetic force multiplier for cross-functional software, hardware, and robotics teams.

Mansioni

  • CI/CD Infrastructure: Own the build pipelines for Transport's repos: large, multi-language (C++, Python, firmware). Make them fast enough that engineers stop context-switching while they wait.
  • Build System Optimization: Cut build times and make builds reproducible. Bazel or similar; you'll own the build graph, caching, and dependency management.
  • Firmware & Embedded Integration: Automate building and testing embedded firmware and the vehicle OS (e.g., Balena).
  • Over-The-Air (OTA) Deployment: Design and build over-the-air updates for vehicles in the field: staged rollouts, redundancy, and rollback that always works.
  • Repository Architecture: Decide how code is organized (monorepo vs. multi-repo), how artifacts are versioned and stored, and how dependencies are tracked, in a way that still holds up when the team is many times bigger.
  • Hardware-in-the-Loop (HIL) Automation: Wire HIL rigs and simulation into release validation so regressions are caught before code ever reaches a vehicle.
  • Developer Observability & Tooling: Track build health, test flakiness, and time-to-deploy. Instill a data-informed culture, so the numbers are visible and the problems actually get fixed.

Conoscenze

Python
C++
Go
Build systems
CI/CD
Embedded firmware
OTA deployments

Strumenti

Bazel
CMake
Balena Linux
Yocto

Descrizione del lavoro

Atoms in San Francisco is seeking a foundational Developer Experience Engineer to build scalable developer infrastructure powering our autonomous transport initiative. You will be the first dedicated engineer optimizing developer workflows across our large-scale C++, Python, Go, Rust and embedded firmware codebases.

You will eliminate build friction, prevent dependency hell, and architect secure Over-The-Air (OTA) update mechanisms to safely deploy software to our edge vehicle fleet.

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