Software Engineer, Creator Studio - Build Tools for Creators

EngRadar

San Mateo (CA)

On-site

USD 153,000 - 197,000

Full time

3 days ago
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Benefits offered by this job

Equity compensation
Benefits

Job summary

Roblox is seeking a Software Engineer for the Creator Studio in San Mateo, CA. You will help build and shape the tools Roblox teams use to develop the Roblox app, and creators use to craft their experiences.

Our mission is to unify internal and external tooling into a single, best-in-class toolset that benefits everyone. You will own and deliver complex projects, define architecture, and work cross-functionally to advance the future of the Roblox platform and its developer ecosystem.

Qualifications

  • 2+ years of software engineering experience with production code.
  • Proficiency in at least one modern language (C++, C#, Lua).
  • Bachelor's degree in Computer Science or related field.

Responsibilities

  • Work on various internal and external tools for Roblox game developers.
  • Define architecture and implement reusable tooling frameworks.
  • Design and execute on the architecture and technical direction for the future of the application.
  • Own and deliver complex technical projects from planning through execution.
  • Collaborate cross-functionally across teams and platforms.
  • Contribute to building the world's best professional application for MMOG development.

Skills

2+ years experience
C++
C#
Lua

Education

Bachelor's degree in Computer Science

Job description

Roblox is seeking a Software Engineer for the Creator Studio in San Mateo, CA. You will help build and shape the tools Roblox teams use to develop the Roblox app, and creators use to craft their experiences.

Our mission is to unify internal and external tooling into a single, best-in-class toolset that benefits everyone. You will own and deliver complex projects, define architecture, and work cross-functionally to advance the future of the Roblox platform and its developer ecosystem.

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