Software Engineer - Creator Studio Tools

Roblox Corporation

San Mateo (CA)

On-site

USD 153,000 - 197,000

Full time

7 days ago
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Job summary

Roblox Corporation in San Mateo, CA is hiring an Software Engineer for the Roblox Studio team. You will help build and shape the tools used by Roblox developers to create our immersive experiences.

The role requires 2+ years of production code experience, proficiency in C++, C#, or Lua, and a CS degree or equivalent. You will own complex projects and collaborate across teams to advance tooling for massively multiplayer game development.

Qualifications

  • 2+ years of software engineering experience delivering production code.
  • Bachelor's degree (or equivalent) in Computer Science or related field.
  • Proficiency in C++, C#, or Lua.
  • Strong CS fundamentals, data structures, and debugging skills.

Responsibilities

  • Work on internal and external tools for Roblox game developers.
  • Define architecture and implement reusable tooling frameworks.
  • Shape the architecture and technical direction of our app.
  • Own and deliver complex projects from planning to execution.
  • Collaborate cross-functionally across teams and platforms.
  • Contribute to building the world's best professional MMO development tool.

Skills

2+ years experience
C++
C#
Lua

Education

Bachelor's degree in CS or related field

Job description

Roblox Corporation in San Mateo, CA is hiring an Software Engineer for the Roblox Studio team. You will help build and shape the tools used by Roblox developers to create our immersive experiences.

The role requires 2+ years of production code experience, proficiency in C++, C#, or Lua, and a CS degree or equivalent. You will own complex projects and collaborate across teams to advance tooling for massively multiplayer game development.

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