Senior VFX Lead - Unreal/Niagara (Remote)

Impleo

United States

Remote

USD 85,000 - 121,000

Full time

10 days ago

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Benefits offered by this job

6.5 weeks paid vacation
Employee Stock Options Plan
Flexible schedule and work location (R

Job summary

Torn Banner Studios is seeking an experienced Principal VFX Artist to shape the visual identity of our next multiplayer game. You will oversee VFX quality, implementation, and technical direction across gameplay and cinematics, partnering with artists, designers, and programmers to deliver polished and performant effects across platforms.

This hands‑on role combines artistic vision with technical expertise in Unreal Engine and Niagara.

Qualifications

  • 8+ years real-time VFX in games.
  • 2+ shipped AA/AAA titles.
  • Expert Unreal + Niagara knowledge.
  • Ability to build complex particle systems and scripts.
  • Experience with gameplay and cinematic VFX.
  • Strong real-time rendering and optimization understanding.
  • Experience with destruction workflows (Houdini + Chaos).
  • Demonstrated artistic eye and team collaboration.

Responsibilities

  • Own VFX quality, implementation and direction from concept to in-game use.
  • Design and build high-quality particle systems and effects in Unreal/ Niagara.
  • Develop gameplay and cinematic VFX to enhance readability and atmosphere.
  • Write scripts and tools to support VFX workflows.
  • Collaborate with programmers, designers and artists for integration.
  • Mentor VFX artists and establish best practices.

Skills

Unreal Engine
Niagara VFX
Houdini
Chaos (Destruction)
Scripting
Gameplay & Cinematics VFX
VFX optimization
Team mentorship

Tools

Niagara Data Channels

Job description

Torn Banner Studios is seeking an experienced Principal VFX Artist to shape the visual identity of our next multiplayer game. You will oversee VFX quality, implementation, and technical direction across gameplay and cinematics, partnering with artists, designers, and programmers to deliver polished and performant effects across platforms.

This hands‑on role combines artistic vision with technical expertise in Unreal Engine and Niagara.

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