Senior VFX Artist (Unreal) — Real-Time Mastery, Remote

Snailgamesusa

Beverly Hills (CA)

À distance

USD 115 000 - 160 000

Plein temps

Il y a 5 jours
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Avantages offerts par ce poste

Work-life balance
Paid holidays
Medical insurance
Dental
Vision
Life/LTD
401k match

Résumé du poste

Snail Games USA is seeking a Senior VFX Artist to unify and elevate real-time visual effects quality across multiple Unreal Engine projects. You will establish standards within the Art Center, strengthen Niagara systems, and ensure combat and environmental effects are visually compelling and gameplay-readable.

You will lead distributed teams (US, Poland, Suzhou), monitor performance, and step in hands-on during high-priority moments to deliver critical work.

Qualifications

  • Proven experience delivering high-quality real-time VFX in Unreal Engine (UE4/UE5).
  • Strong expertise in Niagara systems and real-time shader/material workflows.
  • Deep understanding of gameplay readability and visual hierarchy.
  • Experience optimizing VFX for PC/console performance targets.

Responsabilités

  • Define and elevate VFX standards across multiple Unreal Engine projects.
  • Monitor cross-project VFX quality and proactively identify artistic or technical risks.
  • Develop solution plans before escalation to senior leadership.
  • Design and build high-quality real-time VFX from concept through final implementation.
  • Establish scalable, reusable Niagara systems and production pipelines.
  • Ensure combat and environmental effects maintain gameplay readability and performance.
  • Lead performance optimization efforts, managing particle counts and shader complexity.
  • Provide direct, constructive feedback to distributed teams (US, Poland, Suzhou).
  • Create benchmarks, documentation, and best practices for consistent VFX execution.
  • Step in hands-on during high-risk moments to stabilize delivery.
  • Operate as the single-discipline VFX authority within the Art Center.

Connaissances

Unreal Engine
Niagara
Real-time VFX
Gameplay readability
Shader workflows
Performance optimization
Cross-team leadership

Outils

Unreal Engine
Niagara

Description du poste

Snail Games USA is seeking a Senior VFX Artist to unify and elevate real-time visual effects quality across multiple Unreal Engine projects. You will establish standards within the Art Center, strengthen Niagara systems, and ensure combat and environmental effects are visually compelling and gameplay-readable.

You will lead distributed teams (US, Poland, Suzhou), monitor performance, and step in hands-on during high-priority moments to deliver critical work.

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