Senior Technical Artist - Unreal Pipeline Lead

Impleo

United States

Remote

USD 127,767 - 149,062

Full time

14 days+
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Benefits offered by this job

Flexible work location (remote/onsite)

Job summary

Torn Banner Studios is seeking a Lead Technical Artist to drive visual quality, technical excellence, and production efficiency across multiplayer projects. You will bridge art and engineering, building scalable pipelines, tools, and workflows in Unreal Engine while mentoring artists and coordinating with design, production, and engineering teams.

The role supports remote work with relocation to Ontario, and offers a competitive CAD salary range.

Qualifications

  • 8+ years of professional experience as a Technical Artist in games.
  • Experience leading a team.
  • Experience shipping at least one AAA or high-quality AA title on PC and/or console.
  • Experience creating custom tools and pipeline solutions for Unreal Engine, Maya, Houdini, or other DCC apps.
  • Strong understanding of PBR, linear workflows, shader development, and real-time rendering techniques.
  • Advanced knowledge of Unreal Engine 5, including Blueprints, Materials, Niagara, asset management, and performance optimization workflows.
  • Literacy in programming languages (C++/HLSL/Python) or equivalents.
  • Strong understanding of performance profiling and optimization techniques for game engines

Responsibilities

  • Establish and maintain best practices for asset creation, optimization, implementation, and content workflows.
  • Develop custom tools, automation systems, and editor extensions within Unreal Engine and DCC applications such as Maya and Houdini.
  • Serve as the primary Tech Art liaison between Art, Engineering, Design, and Production teams.
  • Identify production bottlenecks and implement scalable solutions to improve team efficiency and content quality.
  • Evaluate new technologies, workflows, and Unreal Engine features to support project goals.
  • Foster a positive, collaborative, and highly engaged team culture while maintaining accountability and continuous feedback.
  • Build and maintain strong relationships across departments, breaking down silos and promoting collaboration to achieve studio-wide objectives.
  • Champion employee development through mentorship and learning opportunities.
  • Support artists with technical implementation, troubleshooting, and performance optimization.
  • Collaborate with rendering and gameplay engineers to develop and improve visual features and workflow.
  • Ensure art content is optimized for multiplayer gameplay across target platforms.
  • Analyze and resolve performance bottlenecks related to rendering, memory usage, streaming, shaders, and content budgets.

Skills

Leadership
AAA title experience
Custom tools/pipelines
PBR/real-time rendering
Unreal Engine 5
C++/Python
Performance profiling

Tools

Unreal Engine
Maya
Houdini
Python

Job description

Torn Banner Studios is seeking a Lead Technical Artist to drive visual quality, technical excellence, and production efficiency across multiplayer projects. You will bridge art and engineering, building scalable pipelines, tools, and workflows in Unreal Engine while mentoring artists and coordinating with design, production, and engineering teams.

The role supports remote work with relocation to Ontario, and offers a competitive CAD salary range.

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