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Believer is seeking a remote Staff VFX Artist to help craft a dynamic and beautifully stylized look for a new video game world. The role reports directly to the Lead VFX Artist and will develop VFX for characters, environments, props, and more.
We require 8+ years in game VFX with a strong portfolio, deep Unreal/Niagara expertise, and mastery of stylization, lighting, and color theory. Knowledge of Houdini, Substance Designer and Maya is expected to shape direction and performance.
Believer is seeking a remote Staff VFX Artist to help craft a dynamic and beautifully stylized look for a new video game world. The role reports directly to the Lead VFX Artist and will develop VFX for characters, environments, props, and more.
We require 8+ years in game VFX with a strong portfolio, deep Unreal/Niagara expertise, and mastery of stylization, lighting, and color theory. Knowledge of Houdini, Substance Designer and Maya is expected to shape direction and performance.