Senior VFX Artist - Unreal/Niagara Lead (Remote)

Snail Games

Beverly Hills (CA)

À distance

USD 115 000 - 160 000

Plein temps

Il y a 4 jours
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Avantages offerts par ce poste

Paid holidays & vacation
Medical, dental, vision
Life/LTD
401k with company match

Résumé du poste

Snail Games USA seeks a Senior VFX Artist to unify real-time visual effects across multiple Unreal Engine projects and lead the VFX domain within the Art Center. You will establish standards, guide distributed teams, and ensure combat and environmental effects are visually compelling and gameplay readable.

You will monitor VFX execution, propose actionable improvements, and step in hands-on when needed to deliver critical work.

Qualifications

  • Proven experience delivering high-quality real-time VFX in Unreal Engine (UE4 or UE5).
  • Strong expertise in Niagara systems and real-time shader/material workflows.
  • Deep understanding of gameplay readability, combat feedback, and visual hierarchy.

Responsabilités

  • Define and elevate VFX standards across multiple Unreal Engine projects.
  • Monitor cross-project VFX quality and proactively identify artistic or technical risks.
  • Develop solution plans before escalation to senior leadership.
  • Design and build high-quality real-time VFX from concept through final implementation.
  • Establish scalable, reusable Niagara systems and clean production pipelines.
  • Ensure combat and environmental effects maintain gameplay readability and performance discipline.
  • Lead performance optimization efforts, managing particle counts, shader complexity, and overdraw budgets.
  • Provide direct, constructive feedback to distributed teams (US, Poland, Suzhou).
  • Create benchmarks, documentation, and best practices for consistent VFX execution.
  • Step in hands-on during high-risk moments to stabilize delivery.
  • Operate as the single-discipline VFX authority within the Art Center.

Connaissances

Unreal Engine (UE4/UE5)
Niagara systems
Real-time shader/material workflows
Gameplay readability & combat feedback
Performance optimization
Distributed team leadership
AI tools

Outils

AI tools

Description du poste

Snail Games USA seeks a Senior VFX Artist to unify real-time visual effects across multiple Unreal Engine projects and lead the VFX domain within the Art Center. You will establish standards, guide distributed teams, and ensure combat and environmental effects are visually compelling and gameplay readable.

You will monitor VFX execution, propose actionable improvements, and step in hands-on when needed to deliver critical work.

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