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tobspr Games is seeking a Senior Networking Engineer to build co-op multiplayer for our upcoming factory game in Unreal Engine 5. You will join a small but growing team and collaborate closely with the Principal C++ Engineer to keep the simulation in sync across players while optimizing bandwidth and latency.
The role offers flexibility: a freelance 6–12 month contract focused on networking or a permanent position where networking is your specialty and other tasks may be handled as a generalist.
We\'re looking for a Senior level Networking Engineer to build co-op multiplayer for our next factory game in Unreal Engine 5.
Co-op sits on top of a large, deterministic factory simulation. Replication has to deal with hundreds of thousands of machines, not just a handful of characters.
Ye\'ll join a new game team as one of its first engineers, working closely with the Principal C++ Engineer and the Engineering Team Lead.
We\'re open to two setups: a 6 to 12 month freelance contract focused on networking, or a permanent role where networking is your speciality and you work as a generalist the rest of the time.
You will likely have:
In addition, you may have: