Senior UI Tech Artist

Jobgether SRL

United States

Remote

USD 120,000 - 180,000

Full time

14 hours ago
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Benefits offered by this job

Remote-friendly

Job summary

Jobgether SRL is seeking a Senior UI Tech Artist in the United States to bridge visual design, technical art, and game development. You will establish efficient workflows, craft shaders and UI materials, and own key UI systems from concept to shipping.

You’ll collaborate with designers, programmers, artists, and producers to deliver performant, memory-conscious UI experiences at scale across modern platforms.

Qualifications

  • 6+ years in game industry or a closely related technical art environment.
  • Expert-level Unreal Engine 5 skills, especially Material Editor and UMG.
  • Proven ability to deliver production-ready content that is performant and memory efficient.
  • Strong collaboration across designers, programmers, and artists.

Responsibilities

  • Partner with UI artists to establish best practices, workflows, and standards for UI development.
  • Collaborate with UI programmers to develop and implement new engine features.
  • Monitor and optimize UI memory usage and performance throughout development.
  • Create efficient shaders and materials for use in game UI.
  • Own shippable UI content and systems to meet high quality and performance standards.
  • Research and prototype new UI pipelines and approaches to improve workflows.

Skills

Team collaboration
Problem solving
Self-direction
Independent work

Tools

Unreal Engine 5
Material Editor
UMG
HLSL/GLSL
Python scripting
3D modeling software
Image editing software
Unity

Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior UI Tech Artist based in United States.

This role sits at the intersection of visual design, technical art, and game development, helping shape the systems that power engaging in-game user interfaces.

You’ll establish efficient workflows and technical standards that enable UI artists and developers to create high-quality experiences at scale.

Working closely with designers, programmers, artists, producers, and other disciplines, you’ll turn creative concepts into performant, shippable UI systems.

The role combines hands-on material and shader development with performance optimization, prototyping, and technical problem-solving.

You’ll have significant ownership over key UI technologies while helping evolve pipelines and bring new ideas into production.

This is an opportunity to contribute to ambitious game projects in a collaborative, multidisciplinary environment where both creativity and technical expertise are valued.

Accountabilities
  • Partner with UI artists to establish best practices, efficient workflows, and technical standards for UI development.
  • Collaborate closely with UI programmers to develop and implement new engine features and capabilities.
  • Monitor and analyze UI memory usage and performance throughout the development lifecycle, identifying opportunities for optimization.
  • Create efficient, user-friendly shaders and materials for use in game UI.
  • Evaluate technical challenges associated with UI art and UX concepts and clearly communicate potential solutions and constraints.
  • Research, prototype, and develop new art pipelines and technical approaches that improve production workflows.
  • Support teammates in bringing creative and technically challenging ideas to life through practical, scalable solutions.
  • Take ownership of shippable UI content and systems, ensuring they meet high standards for quality, performance, and memory efficiency.
Requirements
  • 6+ years of professional experience in the game industry or a closely related technical art environment.
  • Expert-level knowledge of Unreal Engine 5, particularly the Material Editor and UMG.
  • Strong ability to collaborate effectively with artists, designers, programmers, producers, and other multidisciplinary teams.
  • Demonstrated ability to create and deliver production-ready content and systems that are performant and memory efficient.
  • Strong technical problem-solving skills, with the ability to develop creative solutions to complex UI and UX challenges.
  • Ability to work independently, take ownership of projects, and self-direct when required.
  • Working knowledge of HLSL or GLSL is a plus.
  • Experience with Python scripting or another programming language is a plus.
  • Familiarity with 3D modeling applications and image-editing software is a plus.
  • Experience developing for current-generation platforms such as Xbox Series X/S and PlayStation 5 is a plus.
  • Experience with other widely used or proprietary game engines, such as Unity, is a plus.
  • Strong balance of creative and visual sensibility with technical art expertise.
Benefits
  • Opportunity to work on ambitious, high-quality video game projects at the intersection of art, technology, and design.
  • Significant ownership over foundational UI systems, workflows, materials, shaders, and technical pipelines.
  • Collaborative environment involving UI artists, programmers, designers, producers, and other disciplines.
  • Opportunity to contribute to engine feature development, technical innovation, and performance optimization.
  • Exposure to Unreal Engine 5, modern UI workflows, current-generation platforms, and advanced technical art practices.
  • Role offering both creative problem-solving and hands-on technical ownership.
  • Remote-friendly opportunity, with the position listed for Canada.
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