Senior UI Technical Artist (Unreal Engine 5)

EPAM Systems, Inc.

United States

Remote

USD 90,000 - 140,000

Full time

9 days ago
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Benefits offered by this job

Healthcare benefits
Paid time off and sick leave
Unlimited LinkedIn Learning access

Job summary

EPAM Systems, Inc. seeks a Senior UI Technical Artist to define tech art systems, materials, and motion language unifying a game UI across platforms.

You will elevate UI polish with performant real-time solutions and mentor the UX/UI group. Responsibilities include crafting polished UI tech art using Unreal Engine, UMG, animation, FX, lighting, and camera tools, defining templates and patterns, and building scalable material/VFX systems.

Qualifications

  • 3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist in games.
  • Senior-level mentorship experience guiding UI artists and visual designers.
  • Experience balancing fidelity and performance across multiple targets.
  • Strong Unreal Engine 5 expertise with Material Editor and Niagara for real-time VFX.
  • Advanced Sequencer experience for animated transitions and cinematic camera moves.

Responsibilities

  • Craft polished & performant UI tech art solutions using materials, UMG, animation, FX, lighting, blueprints, and camera tools in Unreal Engine.
  • Define tech art templates, thematics, and principles that standardize the forward-looking UI.
  • Establish consistent visual patterns for motion, FX, transitions, scale, proportion, and micro-interactions.
  • Plan cross-platform adaptation strategies balancing visual quality with performance constraints.
  • Own UI tech art tooling and asset management practices for team efficiency.
  • Build animated transitions and cinematic UI moments using Sequencer and camera workflows.
  • Develop reusable material and VFX systems that scale across large UI surfaces.
  • Profile and optimize shaders, textures, materials, and VFX to meet performance targets.
  • Collaborate with UX and visual design to translate intent into real-time execution.
  • Mentor UI artists and visual designers on workflows, standards, and best practices.
  • Refine timing, easing, and motion design details to improve UI feel and responsiveness.

Tools

Unreal Engine 5
Material Editor
Niagara
Sequencer
UV math

Job description

We are looking for a Senior UI Technical Artist to define the tech art systems, materials, and motion language that unify a game UI experience across platforms. You will elevate UI polish through performant real-time solutions and mentorship across the UX/UI group.ResponsibilitiesCraft polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, blueprints, and camera tools in Unreal EngineDefine tech art templates, thematics, and principles that standardize the forward-looking UIEstablish consistent visual patterns for motion, FX, transitions, scale, proportion, and micro-interactionsPlan cross-platform adaptation strategies that balance visual quality with performance constraintsOwn UI tech art tooling and asset management practices to keep the team efficient and consistentBuild animated transitions and cinematic UI moments using Sequencer and camera workflowsDevelop reusable material and VFX systems that scale across a large UI surfaceProfile and optimize shaders, textures, materials, and VFX to meet performance targetsCollaborate with UX and visual design to translate intent into polished real-time executionMentor UI artists and visual designers on workflows, standards, and best practicesRefine timing, easing, and motion design details to improve UI feel and responsivenessRequirements3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist in gamesSenior-level mentorship experience guiding UI artists and visual designersPlatform optimization experience balancing fidelity and performance across multiple targetsStrong Unreal Engine 5 expertise with Material Editor and Niagara for real-time VFXAdvanced Sequencer experience for animated transitions and cinematic camera movesExpert shader and material skills including material functions/systems and optimizationStrong UV math knowledge for advanced material and UI-driven effectsSolid real-time lighting and post-process knowledge for mood and atmosphereStrong 3D modeling skills with fluency where 3D meets UI (cameras, framing, spatial/diegetic UI)Excellent collaboration skills to elevate established UX and visual designs with technical polishHigh comfort with ambiguity and exploratory iteration to find the right feel for a momentUpper-Intermediate English proficiency (B2)Nice to haveExperience building reusable and modular VFX and material systems for large UI surfacesBackground in cinematics, trailer production, or environmental mood and lighting workFamiliarity with how UMG UI logic interacts with material and VFX systemsExperience integrating AI assistants into content creation or pipeline automationStrong interest or experience in gaming UI and real-time interactive visualsWe offerInternational projects with top brandsWork with global teams of highly skilled, diverse peersHealthcare benefitsEmployee financial programsPaid time off and sick leaveUpskilling, reskilling and certification coursesUnlimited access to the LinkedIn Learning library and 22,000+ coursesGlobal career opportunitiesVolunteer and community involvement opportunitiesEPAM Employee GroupsAward-winning culture recognized by Glassdoor, Newsweek and LinkedIn
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