Senior Technical Animator: Real-Time Character Pipeline

Antioch

New York, San Francisco (NY, CA)

Hybrid

USD 120,000 - 180,000

Full time

11 days ago
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Job summary

Antioch is seeking Senior Technical Animators to advance our sim-ready character pipeline, focusing on Metahumans integration, humanoid and quadruped animation, and advanced physics for clothing and props. You will design controllers, port assets between Unreal Engine and USD-based tools, and push state-of-the-art animation through our high-ownership, fast-paced development environment.

You will represent Antioch in customer discussions and collaborate with founders and engineers to scale

Qualifications

  • Expert knowledge of Unreal Engine, motion matching, and animation blueprints.
  • Strong portfolio showing Python tooling for character creation and animation in real-time engines.

Responsibilities

  • Build the Python pipeline tooling for creating and exporting Metahumans from Unreal Engine to Isaac Sim, conforming to USD standards.
  • Design and implement advanced character controllers with motion matching and procedural animation.
  • Integrate frontier models for prompt-based animation for massively parallel synthetic data generation.
  • Create and refine custom animation clips from third‑party libraries or procedurally generated clips.
  • Rig and refine clothing and accessories with dynamic physics where needed.
  • Develop modular character configuration and waypoint animation within the simulation platform.

Skills

Unreal Engine
Motion matching
Animation blueprints
Python tooling
Procedural animation
Rigging
Character animation
Sequencer
Control Rigs
Agentic workflows
Production-ready

Tools

NVIDIA Omniverse
Isaac Sim
USD pipelines
NVIDIA Warp
NVIDIA Newton

Job description

Antioch is seeking Senior Technical Animators to advance our sim-ready character pipeline, focusing on Metahumans integration, humanoid and quadruped animation, and advanced physics for clothing and props. You will design controllers, port assets between Unreal Engine and USD-based tools, and push state-of-the-art animation through our high-ownership, fast-paced development environment.

You will represent Antioch in customer discussions and collaborate with founders and engineers to scale

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