Senior Systems Designer: Progression & Player Systems

Electronic Arts Ltd

West Chatsworth (CA)

Vor Ort

USD 120.000 - 190.000

Vollzeit

Vor 3 Tagen
Sei unter den ersten Bewerbenden

Eine vollständige Bewerbung in einer Minute

Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

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Zusammenfassung

Electronic Arts is seeking a Senior Systems Designer for progression and player systems to shape long-term engagement in Apex Legends. You will design and evolve progression, rewards, collections, and engagement loops, balancing player motivation with product goals across live-service contexts.

You will collaborate with design, product, UX, engineering, analytics, and production to drive features from concept through live operation, using telemetry and player feedback to iterate and improve

Qualifikationen

  • 5+ years of professional game design experience with progression, rewards, economies or related systems.
  • Experience on live-service, multiplayer, or free-to-play titles.
  • Strong implementation skills including text scripting and prototyping with in-house tools.

Aufgaben

  • Design progression, rewards, mastery, collections and engagement systems for Apex Legends with clear goals, rules and progression curves.
  • Prototype, implement, tune and iterate systems using telemetry and live-service learnings.
  • Contribute to estimation, scoping and feasibility assessments of designs.
  • Collaborate with UX, Engineering and Technical Design to ensure systems are understandable and scalable.
  • Communicate design intent, tradeoffs and recommendations to partners and leadership.
  • Identify opportunities to improve existing Apex systems based on player needs and data.
  • Contribute to strong systems-design practices across the team.

Kenntnisse

Live-service design
Analytical design
Cross-functional collaboration
Prototyping
Systems design

Jobbeschreibung

Electronic Arts is seeking a Senior Systems Designer for progression and player systems to shape long-term engagement in Apex Legends. You will design and evolve progression, rewards, collections, and engagement loops, balancing player motivation with product goals across live-service contexts.

You will collaborate with design, product, UX, engineering, analytics, and production to drive features from concept through live operation, using telemetry and player feedback to iterate and improve

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