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Google is seeking a Senior Staff Software Engineer for Pixel Audio Experiences to lead cross-stack audio feature development on Pixel devices, from embedded code to high-level apps.
You will own multi-year roadmaps, collaborate with senior leadership, product management, and audio research, and balance power, latency, and performance to deliver delightful audio experiences. The role emphasizes architecture and market delivery.
Share Senior Staff Software Engineer, Pixel Audio Experiences
Google Mountain View, CA, USA
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
This role is responsible for developing and driving a consolidated multi-year roadmap of audio experiences on Pixel devices, built on Pixel’s Ambient Compute platform, Android, and ecosystem devices. You will synthesize deep Ambient Compute system knowledge, Pixel power and latency constraints, and ecosystem device understanding to deliver features across software stacks from embedded to APK. You will initiate, own, and implement strategies driving quality into the Pixel audio stack, leading roadmap delivery alongside senior leadership, product management, and audio research teams while designing scalable architectural improvements.
The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.
Individual pay is determined by factors including job-related skills, experience, and relevant education or training.
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
This role is responsible for developing and driving a consolidated multi-year roadmap of audio experiences on Pixel devices, built on Pixel’s Ambient Compute platform, Android, and ecosystem devices. You will synthesize deep Ambient Compute system knowledge, Pixel power and latency constraints, and ecosystem device understanding to deliver features across software stacks from embedded to APK. You will initiate, own, and implement strategies driving quality into the Pixel audio stack, leading roadmap delivery alongside senior leadership, product management, and audio research teams while designing scalable architectural improvements.
The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.
Individual pay is determined by factors including job-related skills, experience, and relevant education or training.
US: $262000 - $364000 (USD) + 25% bonus target + equity + benefits
Learn more about benefits at Google .
Google is proud to be an equal opportunity and affirmative action employer. We are committed to building a workforce that is representative of the users we serve, creating a culture of belonging, and providing an equal employment opportunity regardless of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), expecting or parents-to-be, criminal histories consistent with legal requirements, or any other basis protected by law. See also Google's EEO Policy , Know your rights: workplace discrimination is illegal , Belonging at Google , and How we hire .
Google is a global company and, in order to facilitate efficient collaboration and communication globally, English proficiency is a requirement for all roles unless stated otherwise in the job posting.
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