Senior Software Engineer – UI Animation Systems

Evolvesquads

Whitehall (WV)

On-site

USD 90,000 - 120,000

Full time

14 days+

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Benefits offered by this job

Flexible working hours
Remote work opportunity
Supportive team environment

Job summary

Evolvesquads in Whitehall, WV, is looking for a Senior Software Engineer focused on UI Animation Systems. This role requires expertise in C++ and Python, along with experience in DCC applications like Maya and Unreal Engine. The engineer will design high-performance UI for character animation and collaborate with teams globally. Flexible working hours and the freedom to work remotely are part of the company culture, promoting a supportive environment without micromanagement.

Qualifications

  • 5+ years of production experience in film, TV, or games, developing tools and UI for content creators.
  • Expert-level in C++ (C++20) and object-oriented design.
  • Experience building tools and plugins for DCC applications.

Responsibilities

  • Design and implement high-performance UI for character animation pipelines in C++ with Qt.
  • Collaborate with artists, riggers, and engineers to ensure tools meet both creative and technical needs.
  • Develop and integrate features for DCC tools and real-time engines.

Skills

C++
Python
Qt
DCC Applications
Animation Techniques

Tools

GitHub
Maya
Unreal Engine
Houdini

Job description

Senior Software Engineer – UI Animation Systems #26555

… create world-changing products using God-given talents . .

PROJECT DESCRIPTION:

We are looking for a Senior Software Engineer who will:

  • Significantly advance our rigging and animation capabilities across Maya, Unreal Engine, and desktop standalone environments.
  • Leverage the strengths and “look and feel” of the platform DCC products while integrating core standalone functionality for a high-quality, performant, maintainable and extensible codebase.
  • Deliver features that measurably improve rigger and animator workflows and resulting content quality.
PROJECT STACK and TEAM:

We are a software technology company in the entertainment industry focused on providing the best-animated character tools for creators to elevate the experience of the way immersive stories are made and told.

MAIN REQUIREMENTS:
  • 5+ years of production experience in film, TV, or games, developing tools and UI for content creators.
  • Expert-level C++ (C++20) and object-oriented design. Proficient in Python.
  • Expertise in Qt and PySide development.
  • Experience building tools and plugins for DCC applications and engines (Maya, Houdini, Unreal Engine).
  • Familiarity with GitHub or other version control packages.
  • Proven effectiveness thriving in a fully remote, high-accountability, distributed team.
GOOD TO HAVE:
  • Understanding of 3D math, linear algebra, geometry processing, and character deformation techniques.
  • Animation, rigging, and deformation technology experience.
  • GPU programming proficiency.
JOB RESPONSIBILITIES:
  • Design and implement high-performance UI for character animation pipelines in C++ with Qt.
  • Architect scalable UI frameworks for Ozone’s proprietary platform and industry-standard DCCs.
  • Collaborate with artists, riggers, and engineers to ensure tools meet both creative and technical needs.
  • Lead architectural decisions and contribute to long-term planning around tools and interfaces.
  • Develop and integrate features for DCC tools and real-time engines (Maya, Houdini, Unreal Engine).
  • Operate as a trusted partner to Product and Engineering in shaping the technology roadmap.
  • Contribute to documentation, technical standards, and internal knowledge sharing.
SUMMARY:

Work your way– Enjoy the freedom to work from anywhere, with flexible hours that match your natural rhythm.

Work with global clients– Collaborate directly with international teams to create real impact.

Great people, no micromanagement– Join a supportive, results-focused team where you’re trusted to do your best work.

This flexibility allows developers…

A better work-life balance

Increased productivity

The ability to work any time around the clock

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