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A16Z GAMES in Mountain View is seeking a seasoned software engineer to lead the technical implementation and design of 3D visualization systems and rendering pipelines for in-car infotainment platforms.
The role requires 5+ years of software development experience, a Bachelor's degree in CS, and strong expertise in C++, OpenGL ES or Vulkan, and shader programming to optimize GPU performance and craft fluid animations.
Lead the technical implementation and design of 3D visualization systems and rendering pipelines for in-car infotainment platforms. Optimize shader performance and GPU utilization while collaborating with UX/UI designers to translate perception data into fluid animations.
Requires over 5 years of software development experience and a Bachelor's degree in Computer Science or equivalent. Candidates must have strong expertise in C++, 3D graphics APIs like OpenGL ES or Vulkan, and a solid foundation in 3D mathematics and shader programming.