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Mob Entertainment, the studio behind Poppy Playtime, seeks a Rendering Engineer to push visual fidelity in Unreal Engine 5. You’ll join Core Engineering to build, optimize, and maintain rendering systems and visual pipelines that define lighting, materials, and post-process effects.
You’ll collaborate with environment artists and tech leads on World Partition, GPU Lightmass, and Lumen decisions, profile performance, resolve rendering issues, and help enforce the studio’s fidelity standards
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game " Poppy Playtime" . This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 200 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 6 years ago.
Atmosphere and visual fidelity are core to what makes our games work - and as we move into our most ambitious chapter yet, we're looking for a Rendering Engineer to help push the visual bar on Unreal Engine 5. As a Rendering Engineer, you'll work within Core Engineering to build, optimize, and maintain the rendering systems and visual pipelines that define the look and performance of our games. You'll partner with the Lead Engineer, technical artists, and lighting/environment artists to solve rendering problems specific to a dark, atmospheric horror title - from lighting strategy and World Partition workflows to shader work and platform performance targets. This role suits an engineer who's deeply comfortable in Unreal's rendering internals, enjoys the intersection of engineering and art, and wants ownership over how the game actually looks and runs.
Direct influence over the visual identity of a flagship, high-visibility franchise
Close collaboration with engineering leadership and art direction on rendering strategy
A collaborative, low-ego engineering culture with strong senior/lead support
Competitive salary, benefits, and [PTO/health/etc. - fill in with studio specifics]
San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & Seattle, WA DC Metropolitan Areas: $152,000- $184,000 USD annually
Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL Metropolitan Areas: $132,000- $160,000 USD annually
All Other U.S. Locations: $113,000 - $136,000 USD annually
Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave.