Senior Remote DevOps Engineer — Game Build & Release

Game Boost

United States

Hybrid

USD 140,000 - 200,000

Full time

14 days+
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Job summary

Game Boost, a studio supporting a brand-new AA title, seeks a Senior DevOps/Build/Infrastructure Engineer to run deployment pipelines for PC and console platforms. You will design IaC, automate monitoring, and optimize build and release flows across engines and content pipelines.

The role emphasizes cloud/HPC environments, container orchestration, and scalable test environments, with a hybrid setup in Stockholm or remote within CET. A strong track record in game build systems is essential.

Qualifications

  • Previous professional experience as a DevOps/Build/Infrastructure Engineer in a game studio.
  • Proven track record with CI/CD for game engines (Unreal, Unity, or proprietary).
  • Deep knowledge of build systems for PC and at least one console (PlayStation, Xbox, Switch).
  • Strong experience with cloud platforms (AWS, Azure, GCP) or hybrid setups supporting game services.
  • Infrastructure as Code (Terraform, CloudFormation, Pulumi or similar).
  • Containerization & orchestration (Docker, Kubernetes, etc.).
  • Proficient in scripting (Python, Bash, PowerShell, or similar).
  • Experience with monitoring, logging, and alerting tailored for game builds and online services.

Responsibilities

  • Build, operate, and maintain the deployment pipelines (CI/CD) for a multi-platform AA game (PC & consoles).
  • Ensure smooth build and release flows for game engines, content pipelines, and assets.
  • Design infrastructure as code (IaC) and maintain scalable, reliable build/test environments.
  • Automate monitoring, alerting, logging, and observability to catch issues before they hit players.
  • Advocate for best practices in game development operations, reliability, security, and automation.

Skills

CI/CD for game engines
Cloud platforms
Scripting
Monitoring
Infrastructure as Code
Docker & Kubernetes
Console build pipelines

Tools

Docker
Kubernetes
Terraform
CloudFormation
Pulumi
AWS
Azure
GCP

Job description

Game Boost, a studio supporting a brand-new AA title, seeks a Senior DevOps/Build/Infrastructure Engineer to run deployment pipelines for PC and console platforms. You will design IaC, automate monitoring, and optimize build and release flows across engines and content pipelines.

The role emphasizes cloud/HPC environments, container orchestration, and scalable test environments, with a hybrid setup in Stockholm or remote within CET. A strong track record in game build systems is essential.

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