DevOps engineer at Stockholm based AA studio

Game Boost

United States

Hybride

USD 140 000 - 200 000

Plein temps

14 jours+
Générateur de candidature

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Résumé du poste

Game Boost, a studio supporting a brand-new AA title, seeks a Senior DevOps/Build/Infrastructure Engineer to run deployment pipelines for PC and console platforms. You will design IaC, automate monitoring, and optimize build and release flows across engines and content pipelines.

The role emphasizes cloud/HPC environments, container orchestration, and scalable test environments, with a hybrid setup in Stockholm or remote within CET. A strong track record in game build systems is essential.

Qualifications

  • Previous professional experience as a DevOps/Build/Infrastructure Engineer in a game studio.
  • Proven track record with CI/CD for game engines (Unreal, Unity, or proprietary).
  • Deep knowledge of build systems for PC and at least one console (PlayStation, Xbox, Switch).
  • Strong experience with cloud platforms (AWS, Azure, GCP) or hybrid setups supporting game services.
  • Infrastructure as Code (Terraform, CloudFormation, Pulumi or similar).
  • Containerization & orchestration (Docker, Kubernetes, etc.).
  • Proficient in scripting (Python, Bash, PowerShell, or similar).
  • Experience with monitoring, logging, and alerting tailored for game builds and online services.

Responsabilités

  • Build, operate, and maintain the deployment pipelines (CI/CD) for a multi-platform AA game (PC & consoles).
  • Ensure smooth build and release flows for game engines, content pipelines, and assets.
  • Design infrastructure as code (IaC) and maintain scalable, reliable build/test environments.
  • Automate monitoring, alerting, logging, and observability to catch issues before they hit players.
  • Advocate for best practices in game development operations, reliability, security, and automation.

Connaissances

CI/CD for game engines
Cloud platforms
Scripting
Monitoring
Infrastructure as Code
Docker & Kubernetes
Console build pipelines

Outils

Docker
Kubernetes
Terraform
CloudFormation
Pulumi
AWS
Azure
GCP

Description du poste

Want to be the one who keeps a whole game studio running at full speed?

In this role, you’ll power up the build and release systems behind a brand-new AA title, making sure every feature ships smoothly into the hands of players. Your tools are CI/CD, cloud, and containers; your loot is seeing hundreds of devs move faster because of your work. You’ll get to break things (safely), fix things (cleverly), and automate everything in between.

If you love the idea of being the one who makes “push button, game builds” a reality — this is your playground.

Game Boost
Enabling Smooth Game Production

We provide remote-friendly studios with stellar game developers in all crafts.

Free to check us out on LinkedIn

Mission brief (What You'll Do):

  • Build, operate, and maintain the deployment pipelines (CI/CD) for a multi-platform AA game (PC & consoles)
  • Ensure smooth build and release flows for game engines, content pipelines, and assets
  • Design infrastructure as code (IaC) and maintain scalable, reliable build/test environments
  • Automate monitoring, alerting, logging, and observability to catch issues before they hit players
  • Advocate for best practices in game development operations, reliability, security, and automation

Details:

  • Start date: October 2025
  • Duration: 6 months (possible extension)
  • Occupancy rate: 100% assignment (Full-time)
  • Level: Senior
  • Work set-up: Hybrid in Stockholm (preferred) or Remote within CET

Your player profile (What we are looking for):

- Previous professional experience as a DevOps/Build/Infrastructure Engineer in a game studio

- Proven track record with CI/CD for game engines (Unreal, Unity, or proprietary)

- Deep knowledge of build systems for PC and at least one console (PlayStation, Xbox, Switch)

- Strong experience with cloud platforms (AWS, Azure, GCP) or hybrid setups supporting game services

- Infrastructure as Code (Terraform, CloudFormation, Pulumi or similar)

- Containerization & orchestration (Docker, Kubernetes, etc.)

- Proficient in scripting (Python, Bash, PowerShell, or similar)

- Experience with monitoring, logging, and alerting tailored for game builds and online services

Traits:

We believe that being humble, collaborative, and open-minded will take you a long way and is the right way to go.It's a good foundation, even if we do understand that you possess a lot more personal attributes in addition.

Note:

We believe that the world of gaming can and should include everyone.

Neither Game Boost, nor our clients tolerate toxic, intolerantbehavior

Obtenez votre examen gratuit et confidentiel de votre CV.

ou faites glisser et déposez votre fichier ici.

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