Senior Real-Time Graphics Engineer – AR Face Rendering

OpportuLand

Arkansas

Presencial

USD 120.000 - 180.000

Jornada completa

Hace 3 días
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Descripción de la vacante

OpportuLand seeks a Senior Graphics Engineer to own real-time face rendering across Android, iOS, and in-store hardware. You will build a shared engine, integrate camera input and face tracking, implement shaders, and expose a Flutter texture for the UI team.

You’ll ship high-fidelity makeup rendering, ensure color accuracy across skin tones, and optimize for diverse devices including a 4K USB camera in-store. Strong graphics, native mobile skills, and a keen eye for realism are essential.

Formación

  • 5+ years of professional software engineering with real-time graphics work.
  • Hands-on experience with face tracking or geometry (landmarks, meshes, region masks).
  • Native mobile development on Android and/or iOS.
  • Experience integrating ML models into a real-time rendering pipeline.
  • Strong color science skills: color spaces, gamma, blending.

Responsabilidades

  • Build a shared face-rendering engine for Android and iOS (camera frames, face tracking, region masks, shaders, Flutter texture).
  • Develop Treatment Preview with smoothing/warps behind a Flutter texture for moving faces.
  • Create realistic makeup rendering (lips, cheeks, base, eyes) with lighting-aware finishes.
  • Connect product catalog to rendering parameters for thousands of products.
  • Build multi-step guided makeup looks on the new engine.
  • Optimize for real hardware (phones and a 4K Smart Mirror).
  • Measure quality: color accuracy, stability, and performance across lighting and skin tones.

Conocimientos

Real-time graphics
Face tracking
Native mobile development
ML in real-time pipeline
Color and image processing
English communication
Cross-platform rendering

Herramientas

OpenGL ES
Metal
OpenCV
Kotlin/NDK
Swift
Flutter (Dart)
C++

Descripción del empleo

OpportuLand seeks a Senior Graphics Engineer to own real-time face rendering across Android, iOS, and in-store hardware. You will build a shared engine, integrate camera input and face tracking, implement shaders, and expose a Flutter texture for the UI team.

You’ll ship high-fidelity makeup rendering, ensure color accuracy across skin tones, and optimize for diverse devices including a 4K USB camera in-store. Strong graphics, native mobile skills, and a keen eye for realism are essential.

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