Senior Producer

Virtual Producer

Highlands Ranch (CO)

Hybrid

USD 75,000 - 95,000

Part time

14 days+
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Job summary

Tipping Point Media and Entertainment is seeking an experienced Unreal Engine 3D Animator to join our team for a unique military training project. This contractor position may lead to full-time employment.

The ideal candidate will have over 5 years of cinematic production experience, particularly in animation and shot execution. You should possess skills in utilizing Motion Capture data and have a background in real-time production across various formats such as film, television, and games.

Qualifications

  • 5+ years of experience in Unreal Engine cinematic production.
  • Experience in real-time Virtual Production, Games, VFX, and Interactive/VR development.
  • Background in photoreal modeling and lighting in Unreal Engine.

Skills

Unreal Engine cinematic production
Motion Capture data utilization
Experience with Blueprints
Performance Capture
Sequencer and animation
Virtual Production and VR
Photoreal modeling
Maya to Unreal Engine workflow

Tools

Maya
Blender
Zbrush
Substance Painter
Marvelous Designer

Job description

Tipping Point Media and Entertainment has an opening for an experienced Unreal Engine 3D Animator skilled in utilization of Motion Capture data (Xsens/MVN and Facial Capture) in UE’s Sequencer with Metahumans. We are looking for a rare talent with a background in 3D for film, television, training and/or games production to join us in creating inspired content for a unique military training project. This is a contractor position with potential for full-time employment.

Ideal Candidate will possess:

5+ years of UE cinematic production experience with an emphasis on animation and shot execution

  • Experience with Blueprints
  • Experience with Performance Capture
  • Experience with Sequencer, animation, and cameras in UE
  • Experience with Virtual Production and VR
  • Experience with shot planning, camera, layout, and VFX

The following experience is a strong plus:

  • Experience with photoreal modeling, materials, and lighting in UE
  • Experience with Maya (or other 3D application) to Unreal Engine workflow
  • Experience with light baking, optimization and rendering
  • Experience working in Perforce

Skills required:

  • A background in real time for Virtual Production/Games/VFX/Interactive/VR development
  • A definitive technical vision based on industry experience
  • A demonstrable track-record as an Unreal Engine Animator
  • Understanding of the entire 3D rendering pipeline

Personal attributes:

  • Able to think creatively and resolve technical challenges and limitations.
  • Excellent communication skills at all levels, both on a technical and creative basis.
  • Artistically as well as technically inclined.
  • Strong time management & organization skills.
  • Strong teamwork ethic

Additional Software:

Maya, Blender, Zbrush, Substance Painter, Marvelous Designer

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