Senior Neural Graphics Tools Engineer — AI & GPU Rendering

NVIDIA

Santa Clara (CA)

On-site

USD 152,000 - 287,500

Full time

14 days+

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Job summary

NVIDIA is seeking a highly skilled software engineer in Santa Clara to design and implement advanced tools for GPU debugging, performance, and AI-graphics workflows. You will collaborate across Compiler, Driver, Research, and GPU Architecture teams in an agile setting to deliver reliable, well-documented code.

Ideal candidates have 5+ years in software development, strong C/C++, experience with 3D graphics APIs, CUDA, and a passion for AI and high-performance graphics.

Qualifications

  • BS/MS in Computer Science, Computer Engineering, or equivalent experience.
  • 5+ years of relevant work experience in software development.
  • 5+ years of experience in 3D graphics, AI, and low-level programming.
  • Excellent C/C++ programming skills.
  • Ability to provide accurate estimates to ensure on-time delivery.
  • Knowledge of 3D graphics algorithms and GPU architectures; familiarity with Direct3D/OpenGL/Vulkan.
  • Experience with AI and deep learning, CUDA, TensorFlow or PyTorch.
  • Strong understanding of computer architecture concepts including virtual memory, caches, and threads.
  • Excellent written and verbal communication skills.

Responsibilities

  • Improve existing tools for NVIDIA GPUs to help developers identify and resolve rendering and performance issues.
  • Create new tools bridging AI and graphics in next generation workflows.
  • Collaborate with internal and external partners, including Compiler, Driver, Research, and GPU Architecture teams.
  • Drive technology discussions and provide feedback on system architecture.
  • Accurately estimate and prioritize tasks to create realistic delivery schedules.
  • Write fast, maintainable, reliable and well-documented object-oriented code.
  • Document requirements and designs, and review documents with key partners.
  • Meet with the QA Department to develop test plans for new features.

Skills

C/C++
3D graphics
AI and deep learning
CUDA
TensorFlow/PyTorch
Graphics APIs (Direct3D/OpenGL/Vulkan)
Computer architecture
Estimation & scheduling
Communication skills

Education

BS/MS in Computer Science or Computer Engineering or equivalent

Job description

NVIDIA is seeking a highly skilled software engineer in Santa Clara to design and implement advanced tools for GPU debugging, performance, and AI-graphics workflows. You will collaborate across Compiler, Driver, Research, and GPU Architecture teams in an agile setting to deliver reliable, well-documented code.

Ideal candidates have 5+ years in software development, strong C/C++, experience with 3D graphics APIs, CUDA, and a passion for AI and high-performance graphics.

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