Neural Graphics Dev Tools Engineer — AI Rendering & Equity

NVIDIA

Seattle (WA)

On-site

USD 152,000 - 288,000

Full time

7 days ago
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Benefits offered by this job

Equity
Benefits

Job summary

NVIDIA is seeking a deeply technical software engineer to help pioneer next-generation Graphics Developer Tools. You will work with our research team to develop tools that streamline graphics performance and support neural rendering, enhancing visual quality and efficiency.

Join an agile, fast-moving team and collaborate with internal and external partners across Compiler, Driver, Research, and GPU Architecture groups. Strong C/C++ skills and a passion for 3D graphics and AI are essential.

Qualifications

  • BS/MS in Computer Science, Computer Engineering, or equivalent experience.
  • 5+ years of relevant work experience in software development.
  • Real passion for 3D graphics, AI, and low-level programming with 5+ years of relevant industry experience.
  • Excellent C/C++ programming skills.
  • Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan.
  • Demonstrated experience with AI and deep learning techniques, including familiarity with neural network architectures, CUDA, and frameworks such as TensorFlow or PyTorch.
  • Deep understanding of computer architecture concepts such as virtual memory, caches, registers, threads, and heterogeneous computing.
  • Excellent written and verbal communication skills.

Responsibilities

  • Improve existing tools for NVIDIA GPUs, enabling developers to quickly identify and resolve rendering and performance issues.
  • Create innovative new tools that bridge AI & graphics in next generation workflows.
  • Collaborate closely with internal and external partners, including teams within NVIDIA such as the Compiler, Driver, Research, and GPU Architecture teams.
  • Drive technology discussions and provide feedback on system architecture.
  • Accurately estimate and prioritize tasks in order to create realistic delivery schedules.
  • Write fast, effective, maintainable, reliable and well-documented object-oriented code.
  • Document requirements and designs, and review documents with key partners.
  • Meet with the QA Department to develop test plans for new features.

Skills

C/C++ programming
3D graphics
AI and deep learning
Delivery estimation
Communication

Education

BS/MS in Computer Science or Computer Engineering

Tools

CUDA
TensorFlow
PyTorch
Direct3D/OpenGL/Vulkan

Job description

NVIDIA is seeking a deeply technical software engineer to help pioneer next-generation Graphics Developer Tools. You will work with our research team to develop tools that streamline graphics performance and support neural rendering, enhancing visual quality and efficiency.

Join an agile, fast-moving team and collaborate with internal and external partners across Compiler, Driver, Research, and GPU Architecture groups. Strong C/C++ skills and a passion for 3D graphics and AI are essential.

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