Senior Neural Graphics Dev Tools Engineer

NVIDIA

Hillsboro (OR)

On-site

USD 152,000 - 287,500

Full time

14 days+

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Benefits offered by this job

Equity
Benefits

Job summary

NVIDIA in Hillsboro, Oregon is seeking a deeply technical software engineer to pioneer Graphics Developer Tools and empower developers to push rendering and performance beyond today’s limits.

You will work with our research team to create tools that bridge AI and graphics, optimize GPU workflows, and collaborate with internal groups to shape architecture and delivery schedules. Equity and comprehensive benefits are provided.

Qualifications

  • BS/MS in Computer Science, Computer Engineering, or equivalent experience.
  • 5+ years of relevant work experience in software development.
  • Real passion for 3D graphics, AI, and low-level programming with 5+ years of relevant industry experience.
  • Excellent C/C++ programming skills.
  • Ability to provide accurate estimates to ensure delivery of software on time.
  • Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan.
  • Demonstrated experience with AI and deep learning techniques, including familiarity with neural network architectures, CUDA, and frameworks such as TensorFlow or PyTorch.
  • Deep understanding of computer architecture concepts such as virtual memory, caches, registers, threads, and heterogeneous computing.
  • Excellent written and verbal communication skills.

Responsibilities

  • Improve existing tools for NVIDIA GPUs, enabling developers to quickly identify and resolve rendering and performance issues.
  • Create innovative new tools that bridge AI & graphics in next generation workflows.
  • Collaborate closely with internal and external partners, including teams within NVIDIA such as the Compiler, Driver, Research, and GPU Architecture teams.
  • Drive technology discussions and provide feedback on system architecture.
  • Accurately estimate and prioritize tasks in order to create realistic delivery schedules.
  • Write fast, effective, maintainable, reliable and well-documented object-oriented code.
  • Document requirements and designs, and review documents with key partners.
  • Meet with the QA Department to develop test plans for new features.

Skills

C/C++
3D graphics
GPU architectures
AI & deep learning
estimation & scheduling
communication skills

Education

BS/MS in Computer Science or Computer Engineering

Tools

Direct3D API
OpenGL API
Vulkan API
CUDA

Job description

NVIDIA in Hillsboro, Oregon is seeking a deeply technical software engineer to pioneer Graphics Developer Tools and empower developers to push rendering and performance beyond today’s limits.

You will work with our research team to create tools that bridge AI and graphics, optimize GPU workflows, and collaborate with internal groups to shape architecture and delivery schedules. Equity and comprehensive benefits are provided.

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