Senior Mobile Real-Time Graphics Engineer (Remote)

Scopely

United States

Hybrid

USD 101.000 - 134.000

Vollzeit

Vor 4 Tagen
Sei unter den ersten Bewerbenden
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Zusammenfassung

Scopely is seeking a Senior Graphics Engineer to advance real-time rendering on mobile across Android and iOS, with hybrid/remote options for Ireland, UK, Spain or Portugal. You will push visuals and performance across a wide range of devices, collaborating with engineers and artists to deliver high-quality, scalable graphics.

You will implement Vulkan/Metal pipelines, shader work, and GPU-friendly techniques such as clustered lighting, TAA, and efficient culling, while profiling and optimizing

Qualifikationen

  • Strong rendering expertise for real-time visuals on mobile devices (Android/iOS).
  • Experience with Vulkan on Android and Metal on iOS.

Aufgaben

  • Develop and optimize real-time rendering on mobile (Vulkan/Metal).
  • Implement clustered/meshlet-based geometry, GPU-driven visibility and LOD.
  • Integrate modern rendering techniques: clustered lighting, TAA, TSR.
  • Assist in real-time global illumination across device tiers.
  • Write and optimize shaders (HLSL/GLSL/MSL) for power-efficient mobile performance.
  • Profile GPU/CPU performance and identify bottlenecks with profiling tools.
  • Collaborate with engine/content teams to meet visuals and performance goals.

Kenntnisse

Real-time rendering
Shader programming
Performance optimization
Cross-platform graphics
Team collaboration

Tools

Vulkan
Metal
HLSL/GLSL/MSL
RenderDoc
Perfetto
Xcode GPU Debugger

Jobbeschreibung

Scopely is seeking a Senior Graphics Engineer to advance real-time rendering on mobile across Android and iOS, with hybrid/remote options for Ireland, UK, Spain or Portugal. You will push visuals and performance across a wide range of devices, collaborating with engineers and artists to deliver high-quality, scalable graphics.

You will implement Vulkan/Metal pipelines, shader work, and GPU-friendly techniques such as clustered lighting, TAA, and efficient culling, while profiling and optimizing

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